rosvitacousland Posted September 5, 2017 Share Posted September 5, 2017 I have added a henchman for Awakening. Now I want him to appear on the mini-map, respective a mini-cross, which represents him, on the mini-map. Unfortunately, I don't know, which file I could edit to get this mini-cross. Any help would be appreciated. Link to comment Share on other sites More sharing options...
LadyHonor Posted October 6, 2017 Share Posted October 6, 2017 to get the crosses, you have to add a waypoint to the area and set it as a map note. if the area is one you own (one you made), it's easy. if it isn't, then you're going to have to edit the core resource because (to my knowledge anyway) it isn't possible to add a waypoint to an area via pcrscr. Link to comment Share on other sites More sharing options...
sapphim Posted October 8, 2017 Share Posted October 8, 2017 (edited) The function for this is SetMapPinState() but yeah you would need to edit the file to add a waypoint Edited October 8, 2017 by starrarte Link to comment Share on other sites More sharing options...
Thandal Posted October 8, 2017 Share Posted October 8, 2017 @starrarte; Scout Harding... with shades. Love it! Link to comment Share on other sites More sharing options...
rosvitacousland Posted October 9, 2017 Author Share Posted October 9, 2017 to get the crosses, you have to add a waypoint to the area and set it as a map note. if the area is one you own (one you made), it's easy. if it isn't, then you're going to have to edit the core resource because (to my knowledge anyway) it isn't possible to add a waypoint to an area via pcrscr.Thank you for your kind hint! Actually, I want the cross to appear in every area. Since my mod is playing in Awakening, I had to "rebuild" the areas for Awakening anyway into the Toolset. Well, not actually rebuilding, but creating an area as a new ressource and refering the fitting area layout. Is an area made like this "my own" in the sense, you mean? Link to comment Share on other sites More sharing options...
rosvitacousland Posted October 9, 2017 Author Share Posted October 9, 2017 The function for this is SetMapPinState() but yeah you would need to edit the file to add a waypointThank you for the link! I will take a look at it and work through the instructions. Link to comment Share on other sites More sharing options...
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