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Weapon troubles


nobrain98

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I've been trying to make my version of excalibur. so i put it in a bag in the ICMarket district, equipped it and it worked fine

but when i drop it, it floats.

 

i also need some help with textures, i've looked at countless tutorials but i still need some help

 

thanks

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Well, the common way to go about that was to copy&paste the new weapon mesh into a copy of an existing weapon NIF file with properly fitting bounding boxes for collision.

The later NifSkope I think is now able to create such havok bounds with an in-built function, but if not, one must use a modeling app to create such bounding primitives. I've read a lot about how this is done, but so far never really gave it a try.

If I find what I was reading up from again, I'll post it here, but I'm not too positive I'll find it again.

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