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CTD when approaching Nukaworld Transit Center


DJKnarnia

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I'll get right to the point, I'm crashing every time I get anywhere near the Nukaworld Transit Center. So, as the load order in the spoiler below indicates I mod my game quite heavily. However, up to this point I have not encountered any CTD's apart from the occasional cell load. From my research over the last couple of days, the culprits for most, in regards to this issue are UI mods, sorting mods, keynuker, and water mods. (I did have this same issue with Automatron in a previous playthrough, but that save and it's game files have been long since deleted, and in that case it was a UI mod.) However, none of these, with the exception of the water mod, seem to apply to me, and I have attempted disabling the water mod. Additionally most of the posts I am seeing regarding this are from 2016, so presumably most of these problems have been patched out.

 

Perhaps someone here knows something I don't. (Or I might just be blind.) If you don't mind taking a quick look at my load order and telling me if I missed something that'd be awesome. Thanks.

 

 

GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Loads.esm=1
SettlementKeywords.esm=1
SpringCleaning.esm=1
ArmorKeywords.esm=1
NewCalibers.esp=1
Unofficial Fallout 4 Patch.esp=1
ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp=1
AWARHERO The Great Green Jewel.esp=1
Weaponsmith Extended 2.esp=1
155mm Howitzer M1.esp=1
3dscopes-FarHarbor.esp=1
More Armor Slots - All Dlc.esp=1
RaiderOverhaul.esp=1
Research Projects.esp=1
3dscopes-framework.esp=1
3dscopes-NukaWorld.esp=1
3dscopes.esp=1
3dscopes-AddToSpawnList.esp=1
Open Interiors Fallout 4.esp=1
A Sensible Prydwen Overhaul.esp=1
subwayrunnnerdynamiclighting.esp=1
Fast Travel From Interiors Main + DLCs.esp=1
HAIA With Crafting.esp=1
Stm_DiamondCityExpansion.esp=1
Eli_Armour_Compendium.esp=1
Ad Mortem.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
AnS Wearable Backpacks and Pouches - No Crafting Perks.esp=1
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1
AssaultFlamer.esp=1
AutomatronMiniLibertyPrime.esp=1
AutomatronSDTank.esp=1
AutomatronWheelLegs.esp=1
AzarPonytailHairstyles.esp=1
EndorsCustomCombatArmor.esp=1
EndorsCustomCombatArmor_BoSKit.esp=1
Brotherhood of Steel Kit.esp=1
CBBE.esp=1
CF_AtomicWarlord.esp=1
CF_AtomicWarlord_CBBE.esp=1
chem redux.esp=1
ChineseStealthSuit.esp=1
Diamond City Enhanced.esp=1
Crafting Workbench.esp=1
Crafting Workbenches - Ammo.esp=1
Crafting Workbenches - Automatron DLC.esp=1
CSS Ballistic Weave.esp=1
dD-Enhanced Blood Basic.esp=1
Deeper Thoughts with Less Babble (Curie).esp=1
DLCRobotsExtra.esp=1
JPIH.esp=1
Vertibird Faction Paint Schemes.esp=1
functionalobjects_vanilla_V2.esp=1
DWUK_LexingtonInteriors.esp=1
EFF.esp=1
Eli_WasteAnchorage.esp=1
ellen.esp=1
EndorsCustomCombatArmor_AzarHair.esp=1
EndorsCustomCombatArmor_Valdacil.esp=1
Female Tactical Armor.esp=1
UnbogusFlamer.esp=1
FlamerResurgent.esp=1
FOC_NCR_Armors.esp=1
FOC_NCR_Armors_AWCKR.esp=1
GammaRepeater.esp=1
Perks Unleashed.esp=1
Gatling Laser Overhaul.esp=1
GLOAutomatron.esp=1
Guards.esp=1
HaxAUG.esp=1
HaxRPG7.esp=1
HDCreaturesRework.esp=1
llamaCompanionHeather.esp=1
Hellfirenew.esp=1
HomePlateConnected.esp=1
Jake'sMod.esp=1
K9TacticalHarness.esp=1
KSHairdos.esp=1
Superior Energy-Weapons.esp=1
Laser Musket Mods.esp=1
LaserCannon.esp=1
Lever Action Reload Fix.esp=1
Live Dismemberment - Brutal.esp=1
Live Dismemberment - Insane-o.esp=1
Live Dismemberment - Liebermode.esp=1
Live Dismemberment - Mental.esp=1
Live Dismemberment - Mind-Blowing.esp=1
Live Dismemberment - POSTAL.esp=1
Live Dismemberment - Regular.esp=1
Loads of Ammo - Leveled Lists.esp=1
LooksMenu Customization Compendium.esp=1
M24 Stielhandgranate.esp=1
Marine Armor Expanded.esp=1
Metro Gas Masks.esp=1
MEW.esp=1
More Where That Came From Diamond City.esp=1
MP40.esp=1
Northland Diggers New.esp=1
Northland Diggers.esp=1
OCDecorator.esp=1
OCDecoratorDLC.esp=1
OCDispenser.esp=1
SVT40.esp=1
OWR.esp=1
OWR_CraftableDecor.esp=1
OWR_CraftableDecor_CW.esp=1
OWR_CraftableDecor_SKPatch.esp=1
PlatinumCurieV2.1.esp=1
Randomized DC Guard Outfits.esp=1
Rebalancer - 02A - Player Damage - 100.esp=1
Rebalancer - 02B - NPC Damage - 100.esp=1
Rebalancer - 02C - Chem Duration - 100.esp=1
Rebalancer - 02G - AI Tweaks - Light.esp=1
Rebalancer - 02H - Sprint Cost - 0.esp=1
Rebalancer - 04A - Fusion Core Movement Drain - 0.esp=1
Rebalancer - 05E - Locksmith Bonus.esp=1
Rebalancer - 06C - Level Bonus - 0.0.esp=1
Rebalancer - 06D - NPC Level Bonus - 0.0.esp=1
Rebalancer - 10A - General Respawn - 5.esp=1
Rebalancer - 10B - Dungeon Respawn - 10.esp=1
Rebalancer - 10C - Vendor Respawn - 1.esp=1
RestInPeace.esp=1
RFBMissileTargetingScope WithMesh.esp=1
RRTV_RobotModelKits.esp=1
SSEX.esp=1
STG44.esp=1
STG44 New Calibers.esp=1
GLOSLP.esp=1
Research Projects - Beam Overrides.esp=1
LMOSLP.esp=1
SVT40-AWKCR-VIS.esp=1
SVT40-2xDMG.esp=1
The Rebel Tex-Edits Standalone Crafting.esp=1
TheEyesOfBeauty.esp=1
UnbogusBulletsNLasers.esp=1
VintageSubmachineGun.esp=1
VIS-PatchChemRedux.esp=1
Workshop_Planters.esp=1
CommonwealthConifersREDUX.esp=1
LMBTOverlays.esp=1
Krebs.esp=1
LooksMenu.esp=1
FALLOUT4WT.esp=1
WestTekTacticalOptics.esp=1
WestTekTacticalOptics-AWKCR.esp=1
WTTO - Colour Targeting HUD.esp=1
WestTekTacticalOptics_TogglePatch.esp=1
ValdacilsItemSorting - West Tek Tactical Optics V2.esp=1
Vivid Fallout - All in One - Best Choice.esp=1
Vivid Weathers - FO4.esp=1
Vivid Weathers - FO4 - Autumn.esp=1
Vivid Weathers - FO4 - Far Harbor.esp=1
Vivid Weathers - Natural Bright.esp=1
Vivid Weathers - Nuka World.esp=1
Settlement Keywords SSEX Patch.esp=1
Nuka-Cola Flavors for the Commonwealth.esp=1
Armorsmith Extended.esp=1
CF_AtomicWarlordNoMod.esp=1
EndorsCustomCombatArmor_AE.esp=1
EndorsCustomCombatArmor_VaultSuitDLC_AE.esp=1
Synth Overhaul.esp=1
EndorsCustomCombatArmor_SynthOverhaul.esp=1
Synth Overhaul - Black Patch.esp=1
Synth Overhaul - No level requirements Patch.esp=1
llamaCompanionHeather-VIS-AE Patch.esp=1
Armorsmith All DLCs Patch.esp=1
TrueGrass.esp=1
Pip-Boy Flashlight.esp=1
SC_ExpandedScrapList.esp=1

 

 

UPDATE: (Solved)

 

Well, it seems that starting the game directly instead of F4SE fixed the problem. Was able to walk right into the Transit Center without a crash, and with all of my mods installed. For anyone else who ever has this problem, try starting the game via Steam or launching Fallout4 instead of F4SE in NMM.

Edited by DJKnarnia
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  • 3 years later...

Nah... Didn't work -- crashes with or without F4SE.

 

I've had this issue for years, and after re-installing and updating, the CTD near Nuka World no longer happened... Until now. After modding the game for a few days, that same CTD (whenever anywhere near the Nuka World region) has resurfaced. So, a "clean" game will work; but, a modded one (to whatever degree, or whatever specific mod/s is/are causing it) does crash.

 

--EDIT--

 

I found (and remember) the fix: YOU MUST REMOVE ANy HUD RELATED MODS. That is, and in my case, anything in the "\data\interface" folder -- I removed a "HUDmenu.swf" file (a minimalist HUD mod I had from way back), and it fixed the CTD on the very next attempt.

Edited by Sablicious1
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