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[LE] Custom Perk Help?


GowiHasti

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I'd like to make my own smithing perk that allows leather armor to be improved twice as much. I've looked at the other smithing perks but don't see how it distinguishes between what materials to improve twice as much, so I assume thei rmust be another step, can someone tell me what it is?

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Is there a value multiplier in the perk entry point, for example? If so, a value of 2.0 would double it.

Yes and I do understand that part.

 

 

The perk entry point will have keyword conditions on it, under the item tab, that relate to the materials.

Ah, thats what I needed thank you! For some reason I didn't even pay attention to the Items tab! Thanks again!

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  • 4 months later...

I was actually running into this exact issue. I wish I'd seen this thread before tearing my hair out about it. Finally found the thing by accident.

 

Quick question to you all, though (and maybe warning, too)- Have any of you had issues with the perks not staying where you put them? I've tried to arrange my new smithing perks all nicely, but every time I load up the game, the constellation is all... squirreled up. Everything's there, and it works, but it's all out of position, making it look terrible.

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I was actually running into this exact issue. I wish I'd seen this thread before tearing my hair out about it. Finally found the thing by accident.

 

Quick question to you all, though (and maybe warning, too)- Have any of you had issues with the perks not staying where you put them? I've tried to arrange my new smithing perks all nicely, but every time I load up the game, the constellation is all... squirreled up. Everything's there, and it works, but it's all out of position, making it look terrible.

I haven't had that problem and have added 3 smithing perks, but then I didn't place mine at extreme positions, I merely 'balanced out' that anvil with legs and an upper center point (above the arcane blacksmith from above).

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