katcher12 Posted October 1, 2017 Share Posted October 1, 2017 Now I'm not sure this is for the requests so I'm going to post this here and there. Also I'll be using Gimp2.9 dev branches as I'm too poor for photoshop. Getting pointed to a working .dds plugin for the program would be great. The face texture's Model Space Normal maps, Normal maps, and Specular Maps refuse to open but the texture itself is fine. A quick TL:DR for lazy folks(Still look at the pics though):Help me modify the Pretty Face v2 texture files so the colour matches the body with no seam. I don't want to use the ugly looking face textures from the CBBE facepack. CBBE:SE released, yay, and included with it is a face pack that is an edited version of tktk's Pretty Face v1. Good thing about it, there's no seam and colour matches rest of the body. The bad thing...it just looks subtly ugly to me. I use v2 of tktk's Pretty Face(the one meant for CBBE) with the headmesh having been run through the NIF optimiser that's available. It's much nicer looking. The only problem is that it has an obvious seam at the neck and the skin colour won't match the body. I already asked Ousnius about this and he was able to tell me what to do but not the how to. Face comparisons(ECE was used to make my Breton look as she does. Also huge ass pics. As in picture size. Get your minds out of the gutter): Character face with Pretty face CBBE v2 Character face with the CBBE face pack textures(edited Pretty face v1) The tintmasks aren't a problem thankfully. I can just overwrite the CBBE ones with the Pretty Face v2 ones but what is a problem are the seamline and colour mismatch using Pretty Face v2. I did manage to narrow this down to the Model Space Normal maps(femalehead_msn.dds files in the female, bretonfemale, imperialfemale, and redguardfemale folders), and what I think is the Normal map and Specular map(femalehead.dds and femalehead_s.dds in female). I haven't seen any difference with either face textures(femalehead_sk.dds) from the CBBE facepack or Pretty Face v2 so using either one of those is fine. Helping me modify the Pretty Face CBBE v2 textures to match the colour of the body with no seam like the CBBE facepack textures would be great. Link to comment Share on other sites More sharing options...
Jeir Posted October 1, 2017 Share Posted October 1, 2017 You can use the files included in Skyrim's TexBlend/TexBlendLite. They were used with the CBBE FacePack to make them seamless. Link to comment Share on other sites More sharing options...
katcher12 Posted October 1, 2017 Author Share Posted October 1, 2017 You can use the files included in Skyrim's TexBlend/TexBlendLite. They were used with the CBBE FacePack to make them seamless.Seriously? It was a simple as that? I didn't think to use that since I could never really get that to work nor knew if it'd work for SSE. Thanks Jeir. Link to comment Share on other sites More sharing options...
Niborino9409 Posted October 1, 2017 Share Posted October 1, 2017 (edited) Google is your friend and I immediately contradict that by linking it :tongue: https://code.google.com/archive/p/gimp-dds/ Edit: This one? https://www.nexusmods.com/skyrim/mods/5737/? Edited October 1, 2017 by Niborino9409 Link to comment Share on other sites More sharing options...
katcher12 Posted October 1, 2017 Author Share Posted October 1, 2017 Google is your friend and I immediately contradict that by linking it :tongue: https://code.google.com/archive/p/gimp-dds/I am aware of that but as I stated it refuses to open the MSN map, Normal map, and Specular map. Link to comment Share on other sites More sharing options...
Niborino9409 Posted October 1, 2017 Share Posted October 1, 2017 Google is your friend and I immediately contradict that by linking it :tongue: https://code.google.com/archive/p/gimp-dds/I am aware of that but as I stated it refuses to open the MSN map, Normal map, and Specular map. God I cannot read today xD I was directed to this: https://www.nexusmods.com/masseffectandromeda/mods/427/? Converts and converts back so you can edit and resave :) Have no idea in regards of the quality afterwards though but it has worked for me Link to comment Share on other sites More sharing options...
Jeir Posted October 1, 2017 Share Posted October 1, 2017 You can use the files included in Skyrim's TexBlend/TexBlendLite. They were used with the CBBE FacePack to make them seamless.Seriously? It was a simple as that? I didn't think to use that since I could never really get that to work nor knew if it'd work for SSE. Thanks Jeir. You probably can't use TexBlend itself; it's extremely out of date and needs a total overhaul. But, the blend files it has can still be used in photoshop/gimp/whatever, as they're just .png files. Link to comment Share on other sites More sharing options...
katcher12 Posted October 1, 2017 Author Share Posted October 1, 2017 You can use the files included in Skyrim's TexBlend/TexBlendLite. They were used with the CBBE FacePack to make them seamless.Seriously? It was a simple as that? I didn't think to use that since I could never really get that to work nor knew if it'd work for SSE. Thanks Jeir. You probably can't use TexBlend itself; it's extremely out of date and needs a total overhaul. But, the blend files it has can still be used in photoshop/gimp/whatever, as they're just .png files. Would you be able to explain as simply as possible how to do so? I did try using texblend...worked kind of. Neck is seamless but I have the endless void for a face...as does every other female NPC. Link to comment Share on other sites More sharing options...
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