JPNUT1 Posted October 5, 2017 Share Posted October 5, 2017 Okay so I've noticed as of recently when building up new settlements. Anything I build doesn't actually cost me any materials at all. As long as I have the materials needed I can craft said item but it doesn't actually consume the mats. I'm unsure what is actually causing this. This might be a long shot but ill post my load order because im honestly clueless. I know it sounds weird that im annoyed over basically free settlement building but I kinda like the grind. Any idea's as to what could be causing this? Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1Unofficial Fallout 4 Patch.esp=1ArmorKeywords.esm=1SpringCleaning.esm=1Homemaker.esm=1Loads.esm=1BuildingBlocks.esm=1HUDFramework.esm=1Endless Warfare.esm=1NewCalibers.esp=1SimSettlements.esm=1CarryWeight5Strength.esp=1SlowTime.esp=1Z_Horizon.esp=1AllSetsExtended.esp=0ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1def_inv_scrap_en.esp=1MoreUniques.esp=1Z_Horizon_DLC_Nuka.esp=1NoraSpouse.esp=1BetterModDescriptionsLite.esp=1Z_Horizon_DLC_FarHarbor.esp=1autoweapons.esp=1Z_Horizon_DLC_Automatron.esp=1True Legendary Enemies.esp=1UNDERHOUSE PH.esp=1MojaveImports.esp=1Z_Horizon_DEFUI.esp=1Z_Horizon_MojaveImports.esp=1RaiderOverhaul.esp=1Armorsmith Extended.esp=1Z_Horizon_Patch_ArmorsmithExtended.esp=1ChildSettlers.esp=1Companion Infinite Ammo and Unbreakable Power Armour.esp=1KSHairdos.esp=1Snappable Covenant Walls.esp=0DD_I_Ran_Out_Of_Funny_Names.esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo Special.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Ammo Expanded.esp=1SMC.esp=1N99.esp=1InteriorsEnhanced-All-In-One.esp=1EnclaveX02.esp=1DrakenVale Manor.esp=1Yona_Weapon_DefenseGun.esp=1SettlersRename.esp=1TrueStormsFO4.esp=1Radiant Clouds and Fogs.esp=1DarkerNights.esp=1D.E.C.A.Y.esp=1CBBE.esp=1ChineseStealthSuit.esp=1Modern Firearms.esp=1Better Explosives.esp=1Better Explosives - Enhanced Grenades.esp=1Better Explosives - Vanilla Perks - No Trajectory.esp=1Better Explosives - Grenade Frequency 30.esp=1Better Harvests.esp=1Better Cooking Stations.esp=1Better Cooking Stations - Far Harbor + Nuka World patch.esp=1BeastWhisperer.esp=110mmSMG.esp=1AdvSettleTurretSet-Real.esp=1Eli_Armour_Compendium.esp=1WRVRSettlement.esp=1WRVR.esp=1SuperMutantOverhaul.esp=1SMO-Horizon-Patch.esp=1remake_hard_master.esp=1Snap'n Build - Immersive Modular Doorways.esp=1Sneaky Kills.esp=1BetterJunkFences.esp=1SC_ExpandedScrapList.esp=1DD_All_the_COncrete.esp=1Z_Horizon_DLC_Workshop01.esp=1Z_Horizon_Timescale.esp=1Z_Horizon_Patch_SimSettlements.esp=0Z_BlurRemoval.esp=1Z_Horizon_Patch_ArmorsmithExtendedDLC.esp=0Z_CameraAddon.esp=1Z_Horizon_StrictCarryWeight.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects.esp=1Z_Horizon_Patch_Homemaker.esp=0MoreVaultRooms.esp=1SSEx.esp=1homemaker_workshop03_patch.esp=1Reload Sounds.esp=1DD_Khassar_De_Templari_Increased_build.esp=1InteriorsEnhanced-Automatron.esp=1InteriorsEnhanced-FarHarbor.esp=1InteriorsEnhanced-NukaWorld.esp=1The Sanctuary Bridge.esp=1NightstrikerCreatureMod.esp=1UniqueUniques.esp=1SecretStash.esp=1SkibsWeaponsMerged-AWKCR+LOADS.esp=11918bar.esp=1DOOMMerged.esp=1BetterStores.esp=1spawnboss.esp=1HlgShotguns.esp=1Superior Energy-Weapons.esp=1ReducedLaserPlasmaRecoilSpread.esp=1Laser Musket Mods.esp=1FO4TribalPowerArmor.esp=1CMA_Arena.esp=1Rangergearnew.esp=1CrankToCharge.esp=1My_Minutemen.esp=1Remington 1858.esp=1Cheat_Engine.esp=1BS-FarHarborExpansion.esp=1M1Garand.esp=1PseudoLengendaryTech.esp=1Z_Horizon_WeaponPack01.esp=1DPAssaultCarbine.esp=1HuntingShotgun.esp=1EntrancetoQASmoke.esp=1WM Chinese Assault Rifle - Standalone.esp=1ColtDeltaElite_Standalone.esp=1DPAssaultCarbineNukaWorld.esp=1StrongerRaids.esp=1BetterShackBridges.esp=1LegendaryModification.esp=1LegendaryModification2LM.esp=1LegendaryModificationMisc.esp=1LegendaryModificationGroknak.esp=1M1Garand - AWKCR-VIS.esp=1M1Garand-1.5xDMG.esp=1M1911.esp=1SCAR-L.esp=1USP Mod.esp=1USP_Animation.esp=1OTs-02 Kiparis.esp=1M4A1.esp=1GatlingRifle.esp=1GatlingRifle-Commando-Loads.esp=1Loads of Ammo - Leveled Lists.esp=1BuildingBlocks-Foundations.esp=1dD-Enhanced Blood.esp=1dD - Screen Blood Duration Medium.esp=1dD - Small Splatter Size.esp=1Fr4nssonsLightTweaks.esp=1Grasslands - Unhealthy.esp=1Grasslands - Unhealthy - Extreme.esp=1GrenadeExpansionPack.esp=1GXP - AWKCR Compatibility.esp=1GXPIntegration.esp=1GXPDeployableTurretsPack.esp=1GXP - DTP - AWKCR Compatibility.esp=1Locksmith.esp=1LongerPowerLines3x.esp=1Liberty_PA.esp=1Lever Action Reload Fix.esp=1Live Dismemberment - Mental.esp=0Live Dismemberment - Mind-Blowing.esp=0Live Dismemberment - POSTAL.esp=0Live Dismemberment - Brutal.esp=1Live Dismemberment - Insane-o.esp=0Live Dismemberment - Liebermode.esp=0Live Dismemberment - Regular.esp=0ManufacturingExtendedFH.esp=1MMP4APA.esp=1More Where That Came From Diamond City.esp=1Mosin.esp=1Chainsaw.esp=1Chainsaw_LL.esp=1NewCalibers_LeverActionReload.esp=1No Aggro Impact Landing.esp=1NoraSpouseV101LooksMenuAddon.esp=1OCDispenser.esp=1OCDecorator - No Experience.esp=1OCDecorator.esp=1OCD FarHarborDLC.esp=1Pip-Boy Flashlight.esp=1LaserMuskerMods-CrankToCharge-Merged.esp=1DLCRobotsExtra.esp=1Gatling Laser Overhaul.esp=1GLOSLP.esp=1GLOAutomatron.esp=1BetterModDescriptionsAE.esp=1BetterModDescriptionsAWSO.esp=1BetterModDescriptionsLiteGLO.esp=1BetterModDescriptionsLiteLMO.esp=1LMOSLP.esp=1BetterModDescriptionsLM2LMEasy.esp=1BetterModDescriptionsLMGroknakEasy.esp=1BetterModDescriptionsLMMiscEasy.esp=1BetterModDescriptionsLiteMFGE.esp=1JaguarLMG_BMD_Lite.esp=0PlasmaArsenal_BMD.esp=1AzarPonytailHairstyles.esp=1RedRocketReborn.esp=1RepairSanctuary.esp=1Scrap Everything - Ultimate Edition.esp=1Scrap Everything - Core.esp=0Z_Horizon_Patch_ScrapEverything.esp=0ScrappableLegendaries.esp=1SettlementMenuManager.esp=1SettleObjExpandPack.esp=1SettleObjExpandPack-AllLightShadowEnabler.esp=1Smoke-able Cigars.esp=1Survivalist GoBags-Chem Station.esp=1BetterModDescriptionsROWIP.esp=1SurvivalTransitionSave.esp=1Quick Save.esp=1SustainedFlight.esp=1MK_Agony.esp=1MK_Agony_HorizonPatch.esp=1MK_Agony_VIS Patch.esp=1Terminator Courser Basic.esp=1THBrows.esp=1MMsLaserRCW.esp=1M9.esp=1TransferSettlements.esp=1Nightstriker-TrueLegendaryEnemies patch.esp=1TrueStormsFO4-ClimateSettings.esp=1TrueStormsFO4-GlowingSeaExtraRads.esp=1EAC-Horizon-Patch.esp=1Eli_Companions 9000 GTX.esp=1LovingCurie_1.0.3b.esp=0LovingPiper.esp=0LovingCait.esp=0EAC-Horizon_Tags-Patch.esp=1Vault88UnlimitedBudget.esp=1New Calibers VIS Ammo Tags.esp=1ValdacilsItemSorting-ArmorByClass.esp=0ValdacilsItemSorting-ArmorBySlot.esp=1ValdacilsItemSorting-CosmeticsByClass.esp=0ValdacilsItemSorting-CosmeticsByType.esp=1ValdacilsItemSorting-Weapons.esp=1WM Heavy Machine Gun - Standalone.esp=1Wasteland Sniper by Hothtrooper44.esp=1Weapons of Fate.esp=1Weapons of Fate - Realistic Bullet Speed.esp=1Weapons of Fate - Powerful Bullet Glow Effects.esp=1Workshop_Planters.esp=1PlasmaTurrets.esp=1MM-Horizon-Patch.esp=1EAC-MM-Patch.esp=1DLC_PATCH_integrated.esp=1Z_Horizon_DLC_Workshop02.esp=1Z_Horizon_DLC_Workshop03.esp=1Z_Horizon_DLC_AllCaravan.esp=1ManufacturingExtended.esp=1Synth Overhaul.esp=1CAST-Horizon-Patch.esp=0CAST-Horizon_Tags-Patch.esp=0krebs.esp=1SurvivalOptions.esp=1TEEParty.esp=1TEEPartyDLC.esp=1 Link to comment Share on other sites More sharing options...
TheGadget1945 Posted October 5, 2017 Share Posted October 5, 2017 It's not exactly the same issue but for about a year now the build limit bar on my settlements shows zero, whatever I build . I could build a 50 storey skyscraper with impunity. Link to comment Share on other sites More sharing options...
Roentgens Posted October 5, 2017 Share Posted October 5, 2017 If tgm is enabled, building won't cost any mats, but to my knowledge, you don't even need the mat requisites to build in tgm. Link to comment Share on other sites More sharing options...
Moksha8088 Posted October 6, 2017 Share Posted October 6, 2017 If tgm is enabled, building won't cost any mats, but to my knowledge, you don't even need the mat requisites to build in tgm.You still need the items in your inventory even in god mode. Link to comment Share on other sites More sharing options...
jkruse05 Posted October 6, 2017 Share Posted October 6, 2017 If tgm is enabled, building won't cost any mats, but to my knowledge, you don't even need the mat requisites to build in tgm.You still need the items in your inventory even in god mode. Not true. You need the mats for weapon and armor mods, not for settlement stuff. Link to comment Share on other sites More sharing options...
skubblebubble Posted October 6, 2017 Share Posted October 6, 2017 If tgm is enabled, building won't cost any mats, but to my knowledge, you don't even need the mat requisites to build in tgm.You still need the items in your inventory even in god mode. Not true. You need the mats for weapon and armor mods, not for settlement stuff. correct. settlement things, planting food, no mats req in tgm. Link to comment Share on other sites More sharing options...
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