PrivateJoker Posted March 9, 2012 Share Posted March 9, 2012 Dear Nexus Forums,I am new to modding and have started creating my first mod, having a great deal of fun.However some problems have surfaced and I hope you can help me solve them. Problem 1: Why does this happen when i play around with the snowy textures? It even stays like that ingame! http://img42.imageshack.us/img42/8016/utennavnys.png Problem 2: Here you see Icebergsmall1 selected, however it is not visible. Around the dock you can see iceberg2, and the iceflakes. Ingame the only thing visible is iceberg1. WHAT ON EARTH IS HAPPENING TO MY MOD? :facepalm: http://img822.imageshack.us/img822/2085/utennavna.png Thank you inadvance for all your help. Link to comment Share on other sites More sharing options...
Bullfye Posted March 9, 2012 Share Posted March 9, 2012 Dear Nexus Forums,I am new to modding and have started creating my first mod, having a great deal of fun.However some problems have surfaced and I hope you can help me solve them. Problem 1: Why does this happen when i play around with the snowy textures? It even stays like that ingame! http://img42.imageshack.us/img42/8016/utennavnys.png Problem 2: Here you see Icebergsmall1 selected, however it is not visible. Around the dock you can see iceberg2, and the iceflakes. Ingame the only thing visible is iceberg1. WHAT ON EARTH IS HAPPENING TO MY MOD? :facepalm: http://img822.imageshack.us/img822/2085/utennavna.png Thank you inadvance for all your help. CK haves some weird bugs mate, I am having problems as well, a door that doesn't let you go out and lets you go in is one of them...some times walls that I do not have in my Mod pop up in game...etc... Bugs I hope they fix this details soon... Link to comment Share on other sites More sharing options...
PrivateJoker Posted March 10, 2012 Author Share Posted March 10, 2012 Problem two fixed itself, it was just a matter of reloading the savegame. Sometimes theres too many models for skyrim or sometimes not all are loaded for some reason. Problem one is still a problem. Will comment if i solve it. Link to comment Share on other sites More sharing options...
Grasmann Posted March 10, 2012 Share Posted March 10, 2012 I don't even see the pictures :psyduck: Link to comment Share on other sites More sharing options...
AlbertRBrowne Posted March 10, 2012 Share Posted March 10, 2012 Problem 1. You have too many textures applied to a quad in the cell. You are only allowed 6 textures per quad. There are four quads per cell. I don't know how the quads relate to the cell though. In landscape mode hold down right mouse button and press i. This will show what textures that are applied to a quad. You will need to delete one's that you dont need. Pressing B while in the render window will toggle the cell boundries. Hope this makes sense. Link to comment Share on other sites More sharing options...
PrivateJoker Posted March 10, 2012 Author Share Posted March 10, 2012 Thank you Albert, that was very helpful. Pressing right + i shows me a picture with four quads, i didnt understand which one is related to what i am doing. But i just didnt start to use a new texture so it worked fine. Is there a limit to how many items you can have in a frame? The ship you see in one of the pictures is now fleshed out with doors, crates and sacks. All the sacks crates and doors show up ingame, but the ship disappears! I can see it until I enter the worldspace square it has been placed in, then it vahishes! Is that because there are too many items in the square? Link to comment Share on other sites More sharing options...
AlbertRBrowne Posted March 11, 2012 Share Posted March 11, 2012 This seems to be a commom problem. Edit your ship. In 3D Data check "is Full LOD". This should help. Link to comment Share on other sites More sharing options...
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