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Porting Oblivion-made models


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It's working in the CK! Textures are showing up as solid black for almost all of the mesh, but I think that's a more simple solution. Many thanks for the help!

 

Now I just need to repeat this process for.. 73 more objects. Cheers!

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Great! The solid black issue is usually b/c it needs vert colors, which you can also do with nifskope.

 

Go to the block details of the NiTriShapeData for each NiTriShape and change "Has Vertex Colors" from no to yes.

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That's working. Can NifSkope do anything about the collision? Doesn't seem to have copied over with the mesh bit, and instead has the collision of the object I pasted over.
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I'm afraid this is an area I haven't figured out yet. You used to be able to use Nifskope to make a new havok mesh, and still can, but SKYRIM's havok meshes are 'compact' somehow and the nifskope created havok will just be huge in game. You should probablly start a new topic... I'll be watching it myself since I just don't know much about it.

 

-LB

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