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Drop item script not working


Phrosen63

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I was playing Skyrim this morning and realized something:

When I craft an item at the forge (for example leather helmet); if I craft 10 of these they stack up. However if I improve them (for example Leather Helmet(Flawless)) they don't stack.

-Would it be possible to craft an item and replace it with an already improved item -in order to prevent them from stacking?

 

 

I hate the limits this script language is giving us XD ... hopefully the skse will actually extend this somehow.

But I don't know what is planned there at all, or if it is even possible to extend it that way.

 

I completely agree.

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This also happens with different other items as well.

For example those strange diamonds ... don't know the name ... those you have to collect 24 to sell them.

In my inventory there are 8 of them stacked and 4 single ones or something like that XD.

Would be interesting to know if you can force this behaviour.

 

The odd thing actually is ... in that case you would force a bug to occur lol.

 

EDIT:

After all skyrim is a buggy mess like all other Bethesda games :dance:

Edited by Grasmann
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