ThaHouseKid Posted March 11, 2012 Share Posted March 11, 2012 hey guys so lately I've had this problem were GRA tagged weapons from Gun Runners' Arsenal appear as Broken «Weapon Name», and everytime I try to open any locker were I stashed my GRA weapons or if I open Readius my game crashes, its weird cause GRA was working just fine last week, all the ''unique'' GRA weapons are fine, its just the GRA tagged vanilla weapons that are messed up I've tried a clean save game with only the DLC's selected and I still get this weird bug, I guess it isn't a serious problem, since I don't use GRA weapons at all, but I would like to fix this, 'cause some mods that i use require GRA as a master file if anyone knows a way to fix this I would be much appreciated :D my load order: [X] FalloutNV.esm[X] ClassicPack.esm[X] TribalPack.esm[X] CaravanPack.esm[X] MercenaryPack.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] More Perks.esm[X] MikotoBeauty.esm[X] Kaya47NF.esm[ ] D.E.I.M.O.S..esm[ ] AWorldOfPain(Preview).esm[ ] DesertersFortress.esm[X] Lings.esm[X] New Vegas Error Corrections COMPLETE - DLC + GRA.esm[X] Tales from the Burning Sands.esm[X] AEVegas.esm[ ] STRobot-Core.esm[X] Project Nevada - Core.esm[X] Project Nevada - Cyberware.esp[X] Project Nevada - Equipment.esm[X] Corvega.esm[X] iHUD.esm[X] New Vegas Redesigned II.esm[X] NVEC Performance Of The Gods - DLC.esp[X] NSkies - Vanilla Edition.esm[X] MW.esp[X] I5K-TVReplacerLPtopless.esp[X] EVE FNV.esp[X] Fellout.esp[X] Fellout-OWB.esp[X] friendofnightforfellout.esp[ ] STRobot-Companion.esp[ ] STRobot-ChemImmunity.esp[ ] FewPosesMore NVedition.esp[X] Fiendish Power Armor.esp[X] Fiendish Power Armor - Project Nevada.esp[X] ShilohDS-Desert Succubus CORE.esp[X] Bobblehunt.esp[X] NewVegasBounties.esp[X] NewVegasBountiesII.esp[X] UHNV.esp[X] UHNV-Honest Hearts.esp[X] UHNV-Dead Money.esp[X] UHNV-Lonesome Road.esp[X] UHNV-OWB.esp[X] UHNV-Bobblehunt.esp[X] UHNV-More Mannequins.esp[X] UHNV-Brighter Lighting.esp[X] HY_WasteWar2.esp[ ] Magneto Laser Pistol.esp[X] RHINO45-70MX_NV.esp[X] RangerPA.esp[ ] Ghost Variants.esp[ ] Ghost Variants Safe.esp[ ] Ghost Variants Adjutant.esp[ ] Ghost Varient - PN Patch.esp[ ] Wasteland Spec-Ops.esp[X] 101Posters.esp[X] 101Billboards.esp[ ] Old Snake Preset.esp[ ] MicroBikini.esp[ ] NVT3Tattered Suits.esp[X] christinecos.esp[X] WeaponModsExpanded.esp[X] WMX-PreOrderPackMercenary.esp[X] WMX-PreOrderPackTribal.esp[X] WMX-PreOrderPackClassic.esp[X] WMX-PreOrderPackCaravan.esp[X] WMX-DeadMoney.esp[X] WMX-OldWorldBlues.esp[X] WMX-LonesomeRoad.esp[X] WMX-GunRunnersArsenal.esp[X] WMX-HonestHearts.esp[X] WMX-ArenovalisTextures.esp[X] WMX-ModernWeapons.esp[X] WMX-MW-GRA.esp[X] WMX-EVE.esp[ ] WMX-AWOP Patch.esp[X] MedicalEDE.esp[ ] xCALIBRuniverse_ImpulsePurchasePack.esp[ ] xCALIBRuniverse_mo'guns.esp[X] Clean-Deluxe FNV.esp[X] Clean-Deluxe FNV Merge - All DLC.esp[ ] Clean-Deluxe FNV - AWOP.esp[X] PerkEveryLevel.esp[X] Holster.esp[X] MaxFollowers12.esp[X] FingerOfGodNV.esp[X] UnlimitedCompanions.esp[X] MikotoBeauty.esp[ ] MikotoBPCCFull.esp[X] NVLadyoutfit1.esp[ ] SalvagedCourierDLC04.esp[X] DWDEagle44.esp[X] QS_Blackwolf_NV_Backpackmod.esp[X] AirForceArmorT57C.esp[ ] Jezebel.esp[ ] BooneSilentRifle.esp[ ] Spawn Armor.esp[ ] DK Caucasians.esp[X] XFO - 4bb - Perks - Two per level.esp[ ] VRC.esp[X] M4CoDMW2.esp[X] yukonrifle.esp[X] Murdelizer.esp[X] THOR.esp[X] Sneaking_SuitNV.esp[X] VaultTecPowerArmor.esp[ ] HDTshop.esp[X] hz_DeLisle.esp[ ] Laurens_Bathroom_poetry.esp[X] Better Burned Man.esp[ ] BluetigerstealthDMdlc.esp[X] Forward Obsever.esp[ ] TheBigMeltdown.esp[X] LNC StealthSuit NV.esp[X] Minimissilelauncher.esp[ ] Dog_City3.esp[X] NVWillow.esp[X] Type 6.esp[X] The Last Thing.esp[X] NewVegasExtendedMapMarkers.esp[X] FalloutNVCheatTerminal.esp[X] RCSS.esp[X] Cowboy Perk Complete - New Vegas Bounties.esp[ ] AWOP DLC + GRA Conflict Error Fixes.esp[ ] DragbodysArmorPack_NV.esp[X] ManTrap.esp[ ] WearableDogtags.esp[ ] Holster Gear.esp[X] MGS_Alert.esp[X] Filling New Vegas.esp[X] K2_LadyDeath_NV.esp[X] Reactive People - Ultimatum.esp[ ] DesertersFotress - Update.esp[ ] DesertersFotress - Casual Edition.esp[X] Honest Hearts - Grunt Fix.esp[X] Type3MClothing.esp[X] Type3MClothing_OWB.esp[X] Type3MClothing_HH.esp[X] HW-Powerfist-7UPD.esp[X] DynamicModifyWeaponDamage.esp[ ] DragonskinTacticalOutfit.esp[ ] DragonskinNCRPersonnelWearingOutfits.esp[ ] DragonskinBonusPack.esp[ ] DTO-ProjectNevada.esp[ ] DTOBP-ProjectNevada.esp[X] Stealth Software NV.esp[X] T6M Honest Herts Replace.esp[X] T6M Unique Item.esp[X] T6M Equipment Replacer NV.esp[X] T6M Combat Uniform NV.esp[X] T6M Dead Money Armor.esp[X] T6M Old World Blues Replace.esp[X] T6M Old World Blues Replace PN.esp[X] OWB HeadGear MOD Hair Fix.esp[X] Omegared99-M2081.esp[X] The Weapon Mod Menu.esp[X] PipBoyLight.esp[X] ED-E 3D Sound.esp[X] Project Nevada - Dead Money.esp[X] Project Nevada - Honest Hearts.esp[X] Project Nevada - Lonesome Road.esp[X] Project Nevada - Old World Blues.esp[X] Project Nevada - Gun Runners' Arsenal.esp[X] Project Nevada - EVE.esp[X] Project Nevada - WMX.esp[ ] Firefly_guns.esp[ ] JoOsArmory.esp[ ] MGSAliveProject-Big Boss.esp[X] KORs Pistol Harness.esp[X] KORs Pistol Harness JG.esp[X] WastelandNecklaceCollection.esp[X] no one dies2b.esp[X] KerberosPanzer.esp[ ] Lighting.esp[X] AK47 with mods (Holosight).esp[X] NVEC Complete LINGS Patch - DLC + GRA.esp[X] Readius_NV.esp[X] PMT - Destructible Ordnance.esp[X] PMT - Tougher Vehicles.esp[X] Rustyhwys.esp[X] VegasOutfits.esp[X] NEVECbodysuit.esp[X] EMR-StealthSuitMkII.esp[X] EMR Stealthsuit v3.0 - Project Nevada Patch.esp[X] CASM.esp[X] ELECTRO-CITY - Imaginator.esp[ ] WastelandCourier.esp[X] Mission Mojave - Ultimate Edition.esp[X] MMUE-CP-New Vegas Redesigned.esp[ ] MMUE-CP-AWOP.esp[X] Geonox_Riot_Armor.esp[X] DragbodysLegionReplacerV01.esp[X] LegionGladiatorPA.esp[X] ADAM - MAIN.esp[X] ADAM - LR.esp[X] ADAM - HH.esp[X] ADAM - NCR Patrol Armour.esp[X] ADAM - Rangers on Patrol.esp[X] ADAM - Outcast Ranger Armour.esp[X] ADAM - Nemesis Armours.esp[X] ADAM - Trooper Gloves.esp[X] ADAM - Project Nevada Patch.esp[ ] T.I.N.A.esp[X] m110.esp[X] realistic headshots.esp[X] Light Step ED-E.esp[ ] Plausible Starting Outfit.esp[ ] AG OWB-NV Goggles.esp[ ] BabyDoll.esp[ ] SignatureArmor.esp[ ] SignatureWeapons.esp[X] wex_M4DogC.esp[ ] Lean Starting Gear.esp[X] wex_L115A1.esp[ ] theHeroNV_1.1.esp[X] Masada S New Vegas.esp[X] The Mod Configuration Menu.esp[ ] Darkfiregaming T-Shirt & Weapon Bonuses Mod..esp[X] Fasto.esp[X] FetishFishnetNV.esp[X] FetishLingerieSetNV.esp[X] AG Supplementary Uniques-AllInOne.esp[X] courierpowerarmor.esp[X] Courier Power Armor - Project Nevada.esp[X] Identity Crisis Part I - Silent Struggle V2.esp[X] Identity Crisis Part 2 - Long Night.esp[X] Perk Fixes.esp[X] QRhymeRenegade.esp[X] updatedWearGlassesandMasks.esp[X] JCs Easter Egg Hunt.esp[X] BlackMountainThugArmorComplete.esp[X] noautoaim.esp[ ] Geo_Alien_Hybrid_V1 - fnv.esp[X] R700.esp[X] mossberg500.esp[ ] NVRorshach1.esp[X] Alsatian NCR Guard Dogs.esp[ ] OldGhoulEye.esp[ ] OldGhoulEye-NoHeadbandSlotForHeadgear.esp[ ] OldGhoulEye-ProjectNevada.esp[ ] Hedszot's Weapon Pack.esp[X] WastelandGasMask.esp[X] SecuritronsRetextured.esp[X] Motorcyclereplacer.esp[ ] Type 6 - HelmlessChineseStealthSuit.esp[X] I5K-PreWarBookReplacer-LPinder.esp[X] New Vegas redesigned- Honest Hearts.esp[X] Cass and Veronica.esp[X] Voice dissonance fix.esp[X] NVR- Recommended.esp[X] HumanoidCompanionsEdited.esp[X] Dead Space 2 Severed DLC - Gabe Weller Patrol RIG.esp[ ] PinupPoses.esp[X] CNR_Beta.esp[X] bzArmour.esp thanks in advance :D cheers Link to comment Share on other sites More sharing options...
Fonger Posted March 11, 2012 Share Posted March 11, 2012 (edited) known issue GRA gets flaky unless you use a bashed patch/merged patch but your issue is a unique kind of flaky and given your particular load order its obvious that you have finished lonesome road if not -- you need to read up on the mods you are using if you are using BOSS you haven't run it in some time Edited March 11, 2012 by Fonger Link to comment Share on other sites More sharing options...
ThaHouseKid Posted March 11, 2012 Author Share Posted March 11, 2012 (edited) known issue GRA gets flaky unless you use a bashed patch/merged patch but your issue is a unique kind of flaky and given your particular load order its obvious that you have finished lonesome road if not -- you need to read up on the mods you are using if you are using BOSS you haven't run it in some time actually I haven't finished Lonesome Road, it must be one of the latest mods that I installed that messed up GRA, but I allways read the mod's description and I allways look for incompabilities to see if it will work with any other mod that I have installed, and I allways get the compability patches when needed so thats why im so surprised that this happened, btw here are the mods that I downloaded and installed this month: http://newvegas.nexusmods.com/downloads/file.php?id=34723 http://newvegas.nexusmods.com/downloads/file.php?id=45557 http://newvegas.nexusmods.com/downloads/file.php?id=45577 http://newvegas.nexusmods.com/downloads/file.php?id=42666 http://newvegas.nexusmods.com/downloads/file.php?id=35080 http://newvegas.nexusmods.com/downloads/file.php?id=40678 http://newvegas.nexusmods.com/downloads/file.php?id=43894 http://newvegas.nexusmods.com/downloads/file.php?id=42028 http://newvegas.nexusmods.com/downloads/file.php?id=35998 http://newvegas.nexusmods.com/downloads/file.php?id=43221 http://newvegas.nexusmods.com/downloads/file.php?id=34902 http://newvegas.nexusmods.com/downloads/file.php?id=34888 http://newvegas.nexusmods.com/downloads/file.php?id=45104 http://newvegas.nexusmods.com/downloads/file.php?id=39218 http://newvegas.nexusmods.com/downloads/file.php?id=45116 http://newvegas.nexusmods.com/downloads/file.php?id=45438 http://newvegas.nexusmods.com/downloads/file.php?id=45505 http://newvegas.nexusmods.com/downloads/file.php?id=35045 http://newvegas.nexusmods.com/downloads/file.php?id=41824 http://newvegas.nexusmods.com/downloads/file.php?id=44204 http://newvegas.nexusmods.com/downloads/file.php?id=45545 http://newvegas.nexusmods.com/downloads/file.php?id=36905 http://newvegas.nexusmods.com/downloads/file.php?id=36787 http://newvegas.nexusmods.com/downloads/file.php?id=38506 http://newvegas.nexusmods.com/downloads/file.php?id=42480 http://newvegas.nexusmods.com/downloads/file.php?id=43937 http://newvegas.nexusmods.com/downloads/file.php?id=45533 http://newvegas.nexusmods.com/downloads/file.php?id=43844 http://newvegas.nexusmods.com/downloads/file.php?id=39232 most of these mods are just simple retextures and i don't think any of them even affect GRA in the 1st place :psyduck: and I don't use BOSS, i had an unpleasent experience with it, basically it messed up my game so badly that I had to re-install F:NV and all my mods cheers Edited March 11, 2012 by ThaHouseKid Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted March 11, 2012 Share Posted March 11, 2012 When you say they appear as Broken «Weapon Name»do you mean that that's the actual name they appear as in the Pip-Boy? Also, do they start off that way from the beginning. If so, I'd suggest just loading everything in FNVEdit and looking at the weapons from GRA to see what mod is causing the rename (assuming it's not a script based something). That'd be the fastest way to troubleshoot something, and it's the first thing I always do when something unexpected happens. Link to comment Share on other sites More sharing options...
ThaHouseKid Posted March 12, 2012 Author Share Posted March 12, 2012 (edited) When you say they appear as Broken «Weapon Name»do you mean that that's the actual name they appear as in the Pip-Boy? Also, do they start off that way from the beginning. If so, I'd suggest just loading everything in FNVEdit and looking at the weapons from GRA to see what mod is causing the rename (assuming it's not a script based something). That'd be the fastest way to troubleshoot something, and it's the first thing I always do when something unexpected happens. what I meant was, for instance, instead of having a Anti-Material Rifle GRA, it appears as Broken Anti-Material Rifle, all the other GRA weapons are fine, just the weapons that have GRA in front of their names are acting all stupid o_O i've allready re-installed F:NV and im starting to install each mod that I had one-by-one to see what mod messed up GRA and yeah about using FNVEdit, i've just downloaded it and im still a noob at it :PI'll need some time to learn how to create merged patches and look at incompabilities and stuff like that :D cheers Edited March 12, 2012 by ThaHouseKid Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted March 13, 2012 Share Posted March 13, 2012 Well, the FNVEdit Training Manual will help you along with learning how to use the program. It has good sections that tell you how to make merged patches, and how to filter for mod conflicts. Link to comment Share on other sites More sharing options...
ThaHouseKid Posted March 15, 2012 Author Share Posted March 15, 2012 I pinpointed the mod that was messing up my game, it was Mission Mojave, theres was a file there that was messing GRA up, it was a file that ended in .nam or .dam, i dont remenber now :D deleting it stoped my problem, YAY!!! :D cheers Link to comment Share on other sites More sharing options...
iyumichan Posted March 15, 2012 Share Posted March 15, 2012 You actually stoped mmue form loading with that. Anyways this is fixed in the new version and is caused by a compatiblity issue with gra. MMUE makes GRA compatible with a lot more mods. However some values broke in the process. It is fixed in the upcoming version. Link to comment Share on other sites More sharing options...
ThaHouseKid Posted March 15, 2012 Author Share Posted March 15, 2012 (edited) You actually stoped mmue form loading with that. Anyways this is fixed in the new version and is caused by a compatiblity issue with gra. MMUE makes GRA compatible with a lot more mods. However some values broke in the process. It is fixed in the upcoming version.glad to hear that, hope I can run both mods without this nasty bug :D cheers Edited March 16, 2012 by ThaHouseKid Link to comment Share on other sites More sharing options...
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