lorddragoblade Posted November 10, 2017 Share Posted November 10, 2017 (edited) dude this looks amezing are oyu gone make s subway runner 2.0 ps this deserves a kudos Edited November 10, 2017 by lorddragoblade Link to comment Share on other sites More sharing options...
cypher2012 Posted November 13, 2017 Author Share Posted November 13, 2017 (edited) Edited November 13, 2017 by cypher2012 Link to comment Share on other sites More sharing options...
yzerman19 Posted November 14, 2017 Share Posted November 14, 2017 This is really great! Maybe by the time I can get my game to actually load up, you will have this done. I have the problem everybody has been getting lately...after Bethesda screwed the game up. Link to comment Share on other sites More sharing options...
cypher2012 Posted November 23, 2017 Author Share Posted November 23, 2017 BETA release! Nexus: https://rd.nexusmods.com/fallout4/mods/28109Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4043416Bethesda Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4043419 Link to comment Share on other sites More sharing options...
Mavkiel Posted November 24, 2017 Share Posted November 24, 2017 (edited) Really looks neat. Have you considered using the script walt disney world uses for their trains? By no means am I suggesting stealing audio, just use how they announce things and give warnings. Lastly, where are you taking the mod next? Imo, having monorails to various locatons.. would be neat. Oh, and being able to bail out of the tram. (Players on problem own surviving said fall) Edited November 24, 2017 by Mavkiel Link to comment Share on other sites More sharing options...
montky Posted November 24, 2017 Share Posted November 24, 2017 @mavkielindeed, excellent ideas!an epcot-esque humorous train-announcer VO would be fun. also, re having the train go elsewhere...I've already tested it with different Any Door To Any Where and new lands tiles and,good news; they're compatible!because it's like an elevator.you can have a train go through your settlement, like in "Get Smart" or "Prince of Persia"with ridiculous trap doors etc. I'm having a difficult time getting a 'mobile variable geometry settlement'to allow a vertibird to land on the moving train/settlement.though, if it's anything like the TARDIS or zerasCETA's airship,it'll be possible.If we can make a settlement on a skyscraper-bulk-elevator function...we can make a monorail double-decker settlement a thing. -----I'm looking forward most to Cypher2012'scustom indiannajones-esque 'mine-cart' and 'rollercoaster' parts packs,tron-train/holographic parts for the memory-den-virtual-holodeck new lands...as well as their 'novelty elevator' parts packs. Link to comment Share on other sites More sharing options...
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