TheSpaceShuttleChallenger Posted April 23, 2018 Share Posted April 23, 2018 I...actually....Kind of like Preston. He's a nice guy.I do question Bethesda's decision to have the faction's primary quest-giver double as a companion. I'm sure that Preston's minutemen quests would be far more tolerable if he would ever, even once in his life, talk about something other than the minutemen. Even old Paladin Brainwashed occasionally takes a break from yelling 'ad victoriam' to tell you about his social anxiety and his deceased 'friend' and the confusion he feels about being kissed by a girl. I kind of want to hear about Preston. He strikes me as the kind of guy who has a million inspirational stories about his mom, but I never get to hear them because Preston's too busy yapping about making the world a better place.But I really don't see the whole "Bethesda NPC/Followers are just getting lazier/dumbed down." Like... have ya'll played previous Bethesda games? Their NPCs have always been, uh, quality over quantity. Remember back when Morrowind NPCs were pretty much just a search engine that spat out generic faction dialogue based on a topic of your choosing? Or how literally one Bethesda game ago (Skyrim) the majority of NPCs were the same five voices and personalities replicated over and over and over and i am so OVER with maybe 1-5 personal voice lines unless they happened to be giving a quest?Followers in particular have come a long way since their debut in Skyrim, where they had absolutely zero interactions (outside of walking in front of your spells, thanks Farkas) and there were literally five 'different' followers who had the exact same voice, dialogue, personality... and you'd open up Creation Kit and find out that the big brawny guy with a broadsword is level 10 in two-handed because Bethesda did not even make a passing effort at making companions into meaningful combat participants. Fallout 4's followers are fewer in number, but each one is fully unique. They all have personalities (some more than others), they all have meaningful interactions with the player and their environment. They actually left me wishing I could have more interactions, and take them with me on more quests so that I can hear what they have to say about stuff. Their combat AIs, while not perfect, are still much better than Skyrim's, and each follower has unique-lore appropriate combat styles so, for example, there's a practical difference between choosing MacCready's supporting fire over Strong's tanking. To be honest, while I'd love to see Bethesda improve followers in future games, I think they're pretty respectable as it is. Don't forget that they gave us a dozen followers to choose from in an open-world sandbox-style RPG with a 40-100hr playtime--that's hugely ambitious. So while I can think of games with better followers, none of them had anywhere near the sheer volume of content that Bethesda has to contend with. I just don't know how realistic it is to expect much better followers without also drastically changing the qualities that make Bethesda games awesome to begin with. Link to comment Share on other sites More sharing options...
Frogzilla82 Posted May 11, 2018 Share Posted May 11, 2018 ........... or simply NOT help them in concord. done. Link to comment Share on other sites More sharing options...
audiodef Posted May 13, 2018 Share Posted May 13, 2018 (edited) Press tilde, select Preston, type "disable." Buh-bye. :-P I like Preston, too, and I agree FO4's companions are a bit more interesting than Skyrim's. I would also like to hear more from Preston than the Minutemen this, the Minutemen that, the Minutemen hit some raiders with a whiffle ball bat. Also, he doesn't stop pestering you about how great you are until you pretty much tell him to STFU. And I've had play-throughs where he wouldn't stop hitting on me even then. Edited May 13, 2018 by audiodef Link to comment Share on other sites More sharing options...
TheVampireDante Posted May 14, 2018 Share Posted May 14, 2018 dusanyu, on 20 Apr 2018 - 7:10 PM, said: https://www.nexusmods.com/fallout4/mods/30575 Apply a knife directly to heart. Who would use such a thing. :whistling: Link to comment Share on other sites More sharing options...
Evangela Posted May 15, 2018 Share Posted May 15, 2018 ........... or simply NOT help them in concord. done.Or chuck him to Sanctuary, and never talk to him, ever. Or even find Spectacle Island, send him there. Forever. Link to comment Share on other sites More sharing options...
audiodef Posted May 15, 2018 Share Posted May 15, 2018 "Hey, Preston." *short cough* "Just point me to it." "I got word of a settlement that needs our help. Here, I'll mark it on your map." STARTED: PRESTON TAKES A GAMBLE.Send Preston to New Vegas. Link to comment Share on other sites More sharing options...
Alerios Posted May 15, 2018 Share Posted May 15, 2018 No way New Vegas, the Courier will don't like having Preston in the surrounding ! :laugh: Link to comment Share on other sites More sharing options...
Gwork Posted October 6, 2018 Share Posted October 6, 2018 I like Preston. I showed him once, how much i like him. Link to comment Share on other sites More sharing options...
dusanyu Posted October 10, 2018 Share Posted October 10, 2018 I just leave him in sanctuary, What would be cool is a mod that turns the "Settlements" on the game into Actual towns with Actual fun Side quests Quests. you know for us people who want a Popper fallout experience. Link to comment Share on other sites More sharing options...
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