PrometheusTS Posted April 24, 2012 Author Share Posted April 24, 2012 No I let oscape autoinstall and they work fine ... The land folder is always empty ... Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 24, 2012 Share Posted April 24, 2012 Mh, than I have no other cards to play, Im sorry mate :\ Link to comment Share on other sites More sharing options...
Setterhead Posted April 24, 2012 Share Posted April 24, 2012 Is the mod connected with TES history well?Was there an iseland or a city like this in any in-game books or the novel? Or you just make somehting, what can possibly exist? Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 24, 2012 Share Posted April 24, 2012 Is the mod connected with TES history well?Was there an iseland or a city like this in any in-game books or the novel? Or you just make somehting, what can possibly exist? Lore-soldier? His mod is Lore-friendly and even If I don't know if he took the ideas from an actual TESLore specified novel or something he did everything possible to FIT it into the lore, which is something that not a lot of ppl can achieve. You're welcome. Link to comment Share on other sites More sharing options...
Setterhead Posted April 24, 2012 Share Posted April 24, 2012 I am interesten if it's absolutly friendly to the TES-lore. But anyway the mod is perfect) Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 24, 2012 Share Posted April 24, 2012 Btw, Prom, what about making another ingame video showing all the areas you've done (after you fix that stupid LOD problem, of course) ? I'd love to see those screenshots with an alive graphic! Link to comment Share on other sites More sharing options...
PrometheusTS Posted April 24, 2012 Author Share Posted April 24, 2012 1 I have to fix the LOD problem I am having now 2 I need to get a way to render LODS ad more distant eyeview ingame just like is in CK ... About Lore ... I do not like to go off much from lore even for this I usually do not use many mods that alter the Lore , but just the ones that enhance it .. mine is an "interpretation" of the Lore going right wheere No lore actually exists so I am building the whole concept idea on a vacuum place in the Lore of Atmora and Ancient Nord migrations ... Then if Bethesda comes with theirn own Lore version for this area I could decide by then how to change it , but since this is an Island per se I doubt I am breaking any Lore situation ... Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 24, 2012 Share Posted April 24, 2012 I GOT IT! You're using OSCAPE to generate the lands and the CK to generate objects right? If it is so, I might have understood! Both OSCAPE and the CK make the file in LODSettings (Issgard.LOD) meaning that one overwrite the other! That is probably why you can't have them both in the same moment! I guess you could make first the lands and than use the issgard.lod that comes out of the CK, or something like that! I am quite sure THAT ONE is the problem tho I do not know how to fix that thing for sure, well, its already something we might know the problem, is it? :) Link to comment Share on other sites More sharing options...
Setterhead Posted April 24, 2012 Share Posted April 24, 2012 Okay.)Anyway it will be more friendly with lore then Andoran X) Between, i liked your idea of ancient nord buildings as half stone/half wood buildings.)But don't forget about little houses from Labirinthyan and some other ruins. Link to comment Share on other sites More sharing options...
PrometheusTS Posted April 24, 2012 Author Share Posted April 24, 2012 lodsettings is the problem but I dunno how to make them compatible I end either with lods or with landscape one cancel the other ... Link to comment Share on other sites More sharing options...
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