Crabcakes56 Posted December 8, 2017 Share Posted December 8, 2017 Is there a way to change the way stimpacks and radaway work back to vanilla? As in,instead of working over time,it works instantly? Only part of the mod I dont like. 1 Link to comment Share on other sites More sharing options...
Shabdez Posted December 8, 2017 Share Posted December 8, 2017 You could edit the properties in FO3Edit.The drugs are listed under "Ingestible" (IDs 00015167 and 00015169) . Copy the FWE reference as override into your merged patch and revert the values of "Magnitude" and "Duration" back to vanilla.For Radaway: Change "Magnitude" value to 50 and "Duration" to 0. Or 75 as FWE has 5 * 15For Stimpak: Change "Magnitude" value to 30 and "Duration" to 0.Repeat for all instances of "Effect" accordingly. 1 Link to comment Share on other sites More sharing options...
Deleted21304489User Posted December 11, 2017 Share Posted December 11, 2017 Kind of defeats the purpose of using FWE. It's set up to provide realism. However, like the above person stated, learn how to use FO3Edit and you can do all kinds of things. Personally, I wouldn't use FWE due to all the glitches, bloat and missing data. That's just me though. Meh Link to comment Share on other sites More sharing options...
blackrat99 Posted December 11, 2017 Share Posted December 11, 2017 (edited) As an alternative, you could install Stimpak Refilling Station, a nice immersion mod, after FWE which iirc uses the vanilla stimpak settings and stimpaks will heal instantly again. I don't use FWE so I can't confirm that there wouldn't be any other issues but on the face of it I can't see why there would be. I don't know a mod for Radaway. Edited December 11, 2017 by blackrat99 Link to comment Share on other sites More sharing options...
kschang77 Posted January 25, 2018 Share Posted January 25, 2018 There is a mod that changes the stimpaks to 2 seconds instead of 5 seconds as the default FWE https://www.nexusmods.com/fallout3/mods/18596 1 Link to comment Share on other sites More sharing options...
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