GasMaskGhoul Posted December 13, 2017 Share Posted December 13, 2017 Automatic item activation/deactivation help So ive been trying to look for tutorials and hoy to script and then searched for papirus tutorials to no avail. Ive basicaly been looking to make a bonfire get lit at night and turn off by day. I tried so hard and got so far but in the end in doesnt even work.These ore the only 2 ways i could think that would be posible:(Ps: If its do able id prefer the 2nd) First wayActive unlit bonfire and deactivate lit bonfire when Xnpc goes to work when he enters trigger area. Active lit bonfire and deactivate unlit bonfire when said npc leaves trigger area. Second wayDeactivate lit bonfire and active unlit bonfire at night 7am-6pm. Deactivate unlit bonfire and activate lit bonfire at 6pm-7am. (Activation by time) I dont know how to script well so it would help if you could paste IT or give me a very close example. Link to comment Share on other sites More sharing options...
soupdragon1234 Posted December 13, 2017 Share Posted December 13, 2017 Well there a couple of ways I can think of, 1st would be an OnUpdate() event that fires every twelve hours or so and flips a script through one of two states, one an "on" state that disables the "fire out" campfire and enables a "fire lit" campfire, the other doing the opposite. A more elegant solution would be an AI package thats attached to an NPC that makes them head to a marker next to the campfire surrounded by a trigger box that once the NPC enters it either enables/disables the lit/unlit campfire depending on time of day. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted December 14, 2017 Share Posted December 14, 2017 Why are you posting your question here? This is the forum that lets new people introduce themselves and say, "Hi". Your question would be best asked in the forum of the game that you are actually playing. As you did not say what game that was, and the Nexus hosts over 250 different titles, I cannot redirect you. The Rabbit Link to comment Share on other sites More sharing options...
GasMaskGhoul Posted December 14, 2017 Author Share Posted December 14, 2017 (edited) Why are you posting your question here? This is the forum that lets new people introduce themselves and say, "Hi". Your question would be best asked in the forum of the game that you are actually playing. As you did not say what game that was, and the Nexus hosts over 250 different titles, I cannot redirect you.ÃÂ ÃÂ The RabbitSorry when i think of Nexus I just think of skyrim, buth thanx for pointiong that out. Edited December 14, 2017 by GasMaskGhoul Link to comment Share on other sites More sharing options...
GasMaskGhoul Posted December 14, 2017 Author Share Posted December 14, 2017 Well there a couple of ways I can think of, 1st would be an OnUpdate() event that fires every twelve hours or so and flips a script through one of two states, one an "on" state that disables the "fire out" campfire and enables a "fire lit" campfire, the other doing the opposite. A more elegant solution would be an AI package thats attached to an NPC that makes them head to a marker next to the campfire surrounded by a trigger box that once the NPC enters it either enables/disables the lit/unlit campfire depending on time of day.Thanks for the answer! I will try this out and tell you at somepoint if it works! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now