lordneverar Posted June 13, 2008 Share Posted June 13, 2008 I need a script that will make an item heavier longer the player wears the item in this case a ring Link to comment Share on other sites More sharing options...
Marxist ßastard Posted June 13, 2008 Share Posted June 13, 2008 Give it the maximum weight to start with, but add a scripted feather effect. As time wears on, replace the feather effect with spells successively smaller in magnitude. At least that's how I'd do it in Morrowind. Link to comment Share on other sites More sharing options...
nosisab Posted June 14, 2008 Share Posted June 14, 2008 Give it the maximum weight to start with, but add a scripted feather effect. As time wears on, replace the feather effect with spells successively smaller in magnitude. At least that's how I'd do it in Morrowind.You are spreading posts. If you insist in the weight the better is using actor value to check encumbrance.But as said in another thread of yours, maybe is better using fatigue... you can verify it, again with the getactorvalue and subtract percentage of it at given times... This eliminates the need of abilities or spells. Link to comment Share on other sites More sharing options...
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