JimboUK Posted January 4, 2018 Share Posted January 4, 2018 This is a talk from Josh Sawyer that fans might like... Link to comment Share on other sites More sharing options...
dubiousintent Posted January 5, 2018 Share Posted January 5, 2018 (edited) Thanks for posting this. An interesting presentation that explains (at least for me) some of the key reasons I enjoy this game so much. -Dubious- Edited January 5, 2018 by dubiousintent Link to comment Share on other sites More sharing options...
Fkemman11 Posted January 5, 2018 Share Posted January 5, 2018 I don't think I or anyone else really understand how difficult it must be to make a game that gives the player so many choices or "avenues" for completing or accomplishing something in this game. It would have been much, much easier had they just wrote a story and then basically gave the player one way to do things. The only other series of games that maybe did it as well is the Mass Effect series. But as he pointed out, most of the dialogue branches in ME were just to "flesh out" the story. Crafting a story for a game that gives the player many choices and different outcomes is becoming a lost art it seems. Link to comment Share on other sites More sharing options...
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