LakeFairy15 Posted January 9, 2018 Share Posted January 9, 2018 Please help me fix my very first attempt at modding a classic game. :) I am getting messages that say the followingModel Load Error: Meshes\x\Eximp_plaza_end.nif cannot load file in Meshes\x\Ex_imp_plaza_end.nif. Will use the default object Marker_Error.NIF.Model Load Error: Meshes\x\Ex_imp_wall_arch_01_ext.nif cannot load file in Meshes\x\Ex_imp_wall_arch_01_ext.nif. Will use the default object Marker_Error.NIF. Model Load Error: Meshes\x\Ex_imp_bridge_path.nif cannot load file in Meshes\x\Ex_imp_bridge_path.nif. Will use the default object Marker_Error.NIF. I used this paste bin guide as a general rule of thumb for installing and downloading, although I did skip some that where excessive (who needs better paper?). I believe all the meshes are in the file located on line 129. Also not sure if it is important or not but I have the Steam Version of this game. I re-downloaded the meshes and installed properly according to directions in meshes/x, but launching the game than exiting and they are gone. I have a feeling it may be an esp or esm causing it. Here is my load order _001_ Morrowind.esm_002_ Tribunal.esm_003_ Bloodmoon.esm_004_ Morrowind Patch v1.6.6_beta.esm_005_ Texture Fix 2.0.esm_006_ Texture Fix - Bloodmoon 1.1.esm_007_ Poorly Placed Object Fix 1.2.esm_008_ wl_SolstheimOverhaul_v1.esm_009_ Rise of House Telvanni.esm_010_ gr_ScriptImprovements.esm_011_ abotWhereAreAllBirdsGoing.esp_012_ LGNPC_NoLore.esp_013_ correctUV Ore Replacer 1.0.esp_014_ LGNPC_SeydaNeen.esp_015_ LGNPC_GnaarMok_v1_20.esp_016_ LGNPC_AldVelothi_v1_20.esp_017_ LGNPC_MaarGan.esp_018_ LGNPC_HlaOad.esp_019_ LGNPC_Aldruhn.esp_020_ LGNPC_Aldruhn_suppl.esp_021_ LGNPC_TelMora_v1_30.esp_022_ LGNPC_Khuul_v2_21.esp_023_ LGNPC_VivecFQ.esp_024_ Less_Generic_Bloodmoon.esp_025_ Less_Generic_Nerevarine.esp_026_ LGNPC_TelUvirith.esp_027_ LGNPC_SecretMasters_v1_30.esp_028_ Uvirith's Legacy_3.53.esp_029_ Building Up Uvirith's Legacy1.1.ESP_030_ house_in_balmora_v1.0.1.esp_031_ Illy's Solsteim Rumour Fix.esp_032_ Bloated Caves.esp_033_ [Official]Adamantium Armor.esp_034_ [Official]Area Effect Arrows.esp_035_ [Official]Bitter Coast Sounds.esp_036_ [Official]Entertainers.esp_037_ [Official]Helm of Tohan.esp_038_ [Official]LeFemm Armor.esp_039_ [Official]Siege at Firemoth.esp_040_ Better Bodies.esp_041_ PB_GondolierDestinations.esp_042_ PB_SecretApperatus.esp_043_ PB_LegionUniforms.esp_044_ PB_NoRestAldVelothi.esp_045_ DB_Attack_Mod.esp_046_ Graphic Herbalism.esp_047_ Graphic Herbalism TotSP.esp_048_ [Official]Master Index.esp_049_ Robert's Bodies.ESP_050_ New Argonian Bodies - Mature.esp_051_ New Khajiit Bodies - Mature.esp_052_ Better Clothes_v1.1_nac.esp_053_ More Better Clothes.ESP_054_ BetterClothesForTB.esp_055_ True Skyrimized Torches.esp_056_ Animated Morrowind 1.0.esp_057_ Antares Big Mod 7.63 .esp_058_ Better Robes.ESP_059_ BetterClothesBloodmoonPlus1.5.esp_060_ Better Robes_v0.3.1 Patch.esp_061_ Andromeda's_Fast_Travel v0.02.esp_062_ Talrivian's State-Based HP Mod v.2.2.esp_063_ ImprovedFollowers.esp_064_ Animated_Morrowind - Expanded.esp_065_ UL_3.5_RoHT_1.52_Add-on.esp_066_ UL_Chess_Add-on.esp_067_ XE Sky Variations.esp_068_ Vurt's BC Tree Replacer II.ESP_069_ Vurt's Grazelands Trees.ESP_070_ magick_oblivion_regeneration_1.4.esp_071_ KS_Julan_Ashlander Companion_2.0.esp Has anybody had this problem before or have any ideal how to fix it? This is my first attempt at modding any game, so any help/information is very appreciated. Thanks! Link to comment Share on other sites More sharing options...
Dragon32 Posted January 9, 2018 Share Posted January 9, 2018 Get a grep tool (I use Textcrawler). Search your Data Files folder (exclude subfolders and limit to files of type *.es?) for files containing the mesh names. E.g. Eximp_plaza_end.nif That'll show which mods refer to the .nif you searched for, then double-check you installed it right. If the archive doesn't contain the .nif then you may have to disable the mod, or ask on that mod's Discussion page. Link to comment Share on other sites More sharing options...
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