Jump to content

I want to make a quest mod but I have no scripting knowledge.


Recommended Posts

  • Replies 105
  • Created
  • Last Reply

Top Posters In This Topic

I would work on the building discovery and the kill-this-NPC quest stuff first. We're going to have to start slightly higher than beginner scripting for message boxes like that. The other stuff you were thinking of doing is much simpler and should be done first if possible.

 

But another piece of useful information, the way that you get good at modding is to look at the way things were done in the vanilla game. In this case, you'd type EDE into the search bar (labelled 'Filter') in the GECK Object Window, and you'd eventually find NVCompanionEdEDdisabled. That's what you want to look at. There is a lengthy script attached to it that I hope doesn't scare you away from doing this later, but which I hope illustrates why I said you may want to wait just a bit and do a couple of other things first.

Link to comment
Share on other sites

For what exactly? You already know how to make an NPC, so do that. Then look up how to make a quest. Then use that knowledge to make the NPC's death be the quest objective, and set the quest to be completed after that objective if you want.

 

So, once you know how to make a quest, you'll have some knowledge of very basic scripting, and any of the scripts in question can be applied to an object script that gets attached to the NPC you want to have to kill, and it will be an OnDeath block. This probably doesn't make sense to you right now, but work on learning how to make your quest first and at least some of it will become understandable. If you need help at that point, let me know.

Link to comment
Share on other sites

Well now I need to script the dialogue to setstage the quest to the stage I want.

 

I will watch a couple of tutorials to find out how to have a quest to go near an area.

 

To have a line of dialogue once said result in setting a quest stage. You go to the bottom right field while your info dialogue is active. Where it says "Result Script (end)"

 

And type the line ... "SetStage MyQuest 10" as in this wiki page description http://geck.bethsoft.com/index.php?title=SetStage

 

Click compile and its done , making sure to click "OK" at bottom when closing the quest .

Edited by Mktavish
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...