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i want to create a mod that replaces objects within the world with items that can be picked up.


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but i dont know how.

 

specifically, say i wanted to replace all lit lanterns within the world with lit lanterns that can be picked up by the player, but immovable by physics or via the player physically moving the object (similar to how all harvesting items work). not saying that this is the exact concept for the mod i want to create.

 

is their something i must do beyond the creation kit. if so, i'm scrapping the project. after replacing all objects, could i possibly give it the same harvesting mechanics as plants within the game.

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Yeah it would be a bit of work, and not everything could be made *harvestable" without breaking the precalc engine. There are a lot of movable statics that you could allow to be picked up, but looks like the mod above already does that.
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