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Lord of the Rings Return of the Witch King


Meciathe

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The witch king has taken over the right hand side of middle earth, he owns: Angmar,Mordor,some of Gondor and the place of the hanamdrim.

 

holy s*** he has a lot

 

Um, isn't angmar up north?

 

She asked how many years after it's based

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Wow. That's a lot of land for him. :mellow: According to wikipedia (Yay to teh internets!) The Witch King was the founder of Angmar so me guess it's fitting.

 

And another question: Is there some sort of age limit for the elves? I mean I'm not planing to make a character which is 9 trillion years old or anything. Just wondering.

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Oh okay. Thanks for the answer. I thought that Elrond was the oldest. Yeah silly me. XD

Edit: I know that elves are immortal. I read the Lord of the Rings books just wanted to ask if there was an age limit for this RP.

 

And another question. Last one, I swear! XD There are only three classes or can we choose another one? Like a bard or something. :whistling:

Edited by Naktis
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Yay! Anyway, Sub-Classes are totally OPTIONAL. they just add more depth into the RP. Some classes I will explain while others should already be known. Of course, some classes are strictly for a race (Again, I will tell which are strict)

 

Warrior: Good

 

Captain: (Strictly Race of: Man):is a masterful leader, a commanding presence who strengthens allies, but is also skilled in the use of arms. Their battle cries strike fear into the hearts of their enemies, while their allies rally to their banners of war. . Also, they have a use with Medium armor and Heavy armor. Mainly use Two handed weapons.

 

Guardian: is a protector of the weak and defender of those in need. He is capable of withstanding mighty blows and retaliating in kind. The true Guardian stands to the forefront of battle, shielding his allies from the blows of their enemies. Mainly use a Sword/Shield combo or Two Handed weapons.

 

Warden (Strictly Race of: Man, Elf, Hobbit): Armed with spears and javelins as their weapons of choice, Wardens use a gambit system to execute powerful combo attacks at the front lines. Unlike other tank classes, the warden uses medium armor and as such relies on self-healing in addition to blocking, parrying and evading. Wardens excel at holding aggro on numerous foes at once through the use of taunts and the transference of threat away from others.

 

Burglar.

 

Champion (Strictly Race of: Dwarf, Man, Elf): is the consummate warrior, unrelenting in battle. His fervor allows him to make increasingly powerful attacks. The Champion excels at melee combat and can absorb punishment with his Heavy Armour. Mainly uses Duel sword combo or Two Handed weapons, can use Bow at ranged combat.

 

Archer: Good

 

Hunter: The Hunter is a master of field and forest, unmatched with the bow. Hunters use their survival skills to guide their companions and lay traps for their enemies. Hunters are at their strongest when attacking from a distance, but they are able to defend themselves in melee combat, when needed.

 

Defender: The Defender is mainly the master of hard hitting archery combat. Unlike most archers, the Defender uses heavy armor and bigger bows to pack more powerful punches. Unlike the Hunter, the Defender mostly relies on the brute strength of the arrow to take down foes.

 

Mage: Good

 

Lore-master (Nature Mage) (Strictly Race of: Man, Elf): The Lore-master is a seeker of knowledge and a guardian of wisdom. He wields ancient secrets and lore to confound his foes and aid his friends, protecting them against the dark powers of the Enemy.

 

Minstrel (Bard):The Minstrel is the heart of a fellowship, a herald of hope and renewal. He uses his knowledge of ancient songs and lore to ward against the forces of darkness and bring relief to his companions.

 

Rune-keeper (Strictly Race of: Dwarf, Elf): Mystical linguists and masters of true names, Rune-keepers can heal in one battle and hurl destructive magic in the next using an innovative attunement system.

 

I'll make the Evil side later.

Edited by TheBestIdiot122
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