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Modeling Software


kuinngu

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3ds max if possible. Why?

 

with that said, on just the modelling side, like making shapes, blender destroys 3ds, its much easier to use

Yet less flexible.

 

the hotkeys make sense

3ds max is made to be customized. Hotkeys are customizable.

 

the layout is good

Max's layout is perfect. While learning it is usefull to use all 4 windows, whilst a more experienced only works in 1 window.

 

Cheers,

Matth

 

i agree with the first point, but because its less flexible than 3ds, it makes it more interactive, so you have to think outside the box, which is good for modelling, i just found that I had a lot more control but that it took more time and effort.

 

The second point is true, but is annoying you can't use the Tab button for a hotkey. idk if there is a plugin, but it just isn't set up, there isn't even an initial hotkey to change from create mode to modify mode. I immediately found the x button to be worthless and annoying, a whole 30 minutes to figure out why my transform thing was changed lol. anyways, its the modify mode now

 

I only use 1 window, unless i have to be exact, but the main issue I have w/ Max's layout is that the units are confusing and you can't really make the same box on the same spot twice. they have the snap toggles, but they just aren't as simple. In fact, that's my biggest beef, it just isn't as simple, I'm sure I'll come to be a rabid fan boy though, I'm already starting to like some things more.

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