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100% CTD when leaving/changing cells


LeightonH

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I've been trying to play for the past few days but I've been stuck encountering an annoying ctd whenever I try to leave or change cells. Using coc commands also results in ctd. This occurs across all saves. I use crash fixes but there is no message pop-up upon ctd. Used LOOT as well as tesVedit to clean dirty mods but to no avail. Any suggestions or help?

 

Here is my load order:

0 0 Skyrim.esm
1 1 Update.esm
2 2 Unofficial Skyrim Patch.esp
3 3 Dawnguard.esm
4 4 Unofficial Dawnguard Patch.esp
5 5 HearthFires.esm
6 6 Unofficial Hearthfire Patch.esp
7 7 Dragonborn.esm
8 8 Unofficial Dragonborn Patch.esp
9 9 Falskaar.esm
SomeguySeries.esm
10 a hdtHighHeel.esm
11 b SkyTEST-RealisticAnimals&Predators.esm
12 c RSkyrimChildren.esm
13 d HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
iHUD.esp
14 e WetandCold.esp
AOS.esp
15 f Convenient Horses.esp
16 10 FNIS.esp
17 11 FNISSexyMove.esp
18 12 FNIS_PCEA2.esp
19 13 XPMSE.esp
20 14 Hothtrooper44_Armor_Ecksstra.esp
21 15 ContinueGameNoCrash.esp
22 16 Palaces Castles Enhanced.esp
23 17 CollegeOfWinterholdImmersive.esp
immersive roads.esp
24 18 JKs Skyrim.esp
25 19 Real Wildlife Skyrim 0.1.esp
26 1a SoS - The Wilds.esp
27 1b Civil War Overhaul.esp
28 1c SoS - Civilization.esp
29 1d SkyFalls + SkyMills.esp
30 1e SoS - The Dungeons.esp
31 1f Hothtrooper44_ArmorCompilation.esp
32 20 1nivWICCloaks.esp
33 21 VioLens.esp
34 22 Guard Dialogue Overhaul.esp
35 23 Original Opening Scene.esp
36 24 Civil War Repairs.esp
37 25 Blowing in the Wind.esp
38 26 Blowing in the Wind - JK's Skyrim Patch.esp
39 27 Inigo.esp
40 28 SofiaFollower.esp
41 29 TacticalValtheim.esp
42 2a Immersive Patrols II.esp
43 2b Skyrim Flora Overhaul.esp
44 2c PrvtIRoyalArmory.esp
45 2d The Paarthurnax Dilemma.esp
46 2e Real Solitude Rocks.esp
47 2f DragonLordSwords.esp
48 30 ValkyrieSwordShield.esp
49 31 AmazingFollowerTweaks.esp
50 32 RealisticWaterTwo - Waves - Falskaar.esp
51 33 dD - Realistic Ragdoll Force - Realistic.esp
52 34 SimplyKnock.esp
53 35 Better Females - Eyebrows.esp
54 36 Brows.esp
55 37 KS Hairdos - HDT.esp
56 38 Dead Body Collision.esp
57 39 SkyUI.esp
58 3a Dual Sheath Redux.esp
59 3b WetandCold - Ashes.esp
60 3c Chesko_WearableLantern.esp
61 3d PlayRandomIdle.esp
62 3e Potions.esp
63 3f HearthfiresDollsAreUgly.esp
64 40 FISS.esp
65 41 CalienteVanillaArmorTweaks.esp
66 42 12FemaleBrows.esp
67 43 SFO - Dragonborn.esp
68 44 Elisif Makeover.esp
69 45 Immersive Weapons.esp
70 46 The Ordinary Women.esp
71 47 Bijin NPCs.esp
72 48 Bijin Warmaidens.esp
73 49 Bijin Wives.esp
74 4a SPTConsistentOlderPeople.esp
75 4b DSerArcheryGameplayOverhaul.esp
76 4c RSChildren.esp
77 4d RSChildren_V.esp
78 4e WetFunction.esp
79 4f AMatterOfTime.esp
80 50 LessIntrusiveHUD.esp
81 51 AHZmoreHUD.esp
82 52 RaceMenu.esp
83 53 RaceMenuPlugin.esp
84 54 Souls_Quick_Menu.esp
85 55 RaceMenuMorphsCBBE.esp
86 56 JaxonzEnhGrab.esp
87 57 dD - Enhanced Blood Main.esp
88 58 dD-Dragonborn-Dawnguard-EBT Patch.esp
89 59 dD-Reduced Wound Size.esp
90 5a Footprints.esp
91 5b More Hair Colors Dawnguard.esp
92 5c Dunmeri Leaf Sword.esp
93 5d Nightingale Prime remaster.esp
94 5e TheEyesOfBeauty.esp
95 5f Unique Uniques.esp
96 60 ThaneWeaponsReborn.esp
97 61 Blowing in the Wind - Falskaar Patch.esp
AOS2_EBT Patch.esp
AOS2_WetandCold Patch.esp
98 62 Physical_Rain.esp
99 63 Open Cities Skyrim.esp
100 64 Immersive Citizens - AI Overhaul.esp
101 65 JKs - Open Cities Skyrim.esp
102 66 RealisticWaterTwo.esp
103 67 RealisticWaterTwo - Falskaar.esp
104 68 Immersive Citizens - OCS patch.esp
105 69 RealisticWaterTwo - Legendary.esp
106 6a Relationship Dialogue Overhaul.esp
107 6b RDO - AFT v1.66 Patch.esp
108 6c Watercolor_for_ENB_RWT.esp
109 6d Blowing in the Wind - Open Cities Skyrim Patch.esp
110 6e PCE - Immersive Citizens AI Overhaul Patch.esp
AOS2_RealisticWaterTwo Patch.esp
111 6f Bashed Patch, 0.esp
112 70 Dual Sheath Redux Patch.esp
Thanks in advance :smile:
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At a glance Fnis and related mods are way too high it needs to be right at bottom of your load order just after a bashed patch. Open cities is also abit too high. same with Wet and cold Is anything overwriting XPSME? Groovtama explicitly says to not let anything over write xpsme or it will crash.

Masters ESM's

mods ESP's

TES5Merged <-trawl google for a tutorial

bashed patch <-- make a new bashed patch

FNIS and mods all grouped together then update with FNIS for users. You can find tutorials in YouTube.

Dual sheath

DSR patch should be last thing you do.

 

Are you using NMM or mod organiser?

Do you have an ENB or ENboost running?

Are they installed correctly?

Are they configured correctly?

Do you have enough RAM?

Do you have enough VRAM?

Are your INI files setup correctly?

If you are having difficulty running an ENB, ENBoost will still let them memory hacks work. Do you have memory blocks configured? Is crash fixes managing memory allocation? I myself cannot run an ENB with crash fixes running in my load order but I can run ENBoost.

 

Hope it helps

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Yo, thanks for the suggestions, I've tried what you adviced but my game still doesn't work. I can load my save files but once I exit the cell, proudspire manor in this case, through the door or coc regardless, my skyrim will still ctd. Qasmoke is the only place I can coc to without issues. At this point I assume that I may be pushing my laptop too hard with all my mods. It is a pretty old model, probably need an upgrade soon. Thanks for the help anyway. ð
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Ah its a laptop. Yea seriously I'd trim a lot of my load order and try again. Strip back the load order in MO to something that doesn't tax your laptop and Skyrim too much at some point you just have to say enough is enough an go play with what you can. Does this current load order create a new toon at all? Can you exit to main menu and the game without it crashing? All sign's something big is wrong! What ever that might be. Best advice I can give you is don't give up. 50 mods can totally change Skyrim into the most awesome RPG. Just need to pick what you can and cannot live without. Another thing id defiantly do is lower "Palaces and castle's enhanced.Esp as low down as you can then put any NPC texture replacers mods with all patches after it. Check the mod page he has a patch file I think. I'm running same mod and its very low down in my load order with a few compatibility patches loading right after it. Also check that HighResTexturePack01.esp is defiantly deactivated and have the unofficial patch loading after them, also deactivate the ESP.

Edited by Pippboss
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  • 2 years later...

At a glance Fnis and related mods are way too high it needs to be right at bottom of your load order just after a bashed patch. Open cities is also abit too high. same with Wet and cold Is anything overwriting XPSME? Groovtama explicitly says to not let anything over write xpsme or it will crash.

Masters ESM's

mods ESP's

TES5Merged <-trawl google for a tutorial

bashed patch <-- make a new bashed patch

FNIS and mods all grouped together then update with FNIS for users. You can find tutorials in YouTube.

Dual sheath

DSR patch should be last thing you do.

 

Are you using NMM or mod organiser?

Do you have an ENB or ENboost running?

Are they installed correctly?

Are they configured correctly?

Do you have enough RAM?

Do you have enough VRAM?

Are your INI files setup correctly?

If you are having difficulty running an ENB, ENBoost will still let them memory hacks work. Do you have memory blocks configured? Is crash fixes managing memory allocation? I myself cannot run an ENB with crash fixes running in my load order but I can run ENBoost.

 

Hope it helps

 

Sorry to necro this, but I recently discovered an issue with ihud. It seems to be casting a "none" to an array and trying to access it. Unfortunately I don't know anything about scripting in Skyrim, so I can't help any further.

 

However, I was receiving the same issue and turned off iHud et viola! My save was safe again. It's a real bummer because I love ihud.

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