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Posted

I'm playing Oblivion for the first time on PC and I'm experiencing something I could no stand about the game on 360 years ago: All NPCs (even my PC) have a wierd glow or aura around their face whenever they are near any light source - torches, fires, even in normal daylight I've seen this happen to NPCs with paler skin tones!

 

Does any know what causes this? Is there a way to fix it?

Posted

Here's a copy/paste I got from a forum post here some time way way back with some suggested settings for Oblivion.ini you could try (they are in the [blurShaderHDRInterior] and [blurShaderHDR] sections):

 

[blurShaderHDRInterior] Reduce blinding effect on objects and NPC's
fBrightScale = 2.2500 (Default)
Change to:
fBrightScale = 0.2500
&
fBrightRadius = 7.0000 (Default)
Change to:
fBrightScale = 3.5000
[blurShaderHDR] Reduce blinding effect on objects and NPC's
fBrightScale = 1.5000 (Default)
Change to:
fBrightScale = 0.5000
&
fBrightRadius = 4.0000 (Default)
Change to:
fBrightScale = 3.0000
Posted

Just tried those settings in the .ini file. It did help a bit but bloom elminates the problem completely so I think I'll stick with that. But thanks for trying to help.

 

I'm in the first oblivion gate at Kvatch now and wow, so much easier on the eyes!

Posted

Ya it was a long time ago, but I probably did the same (looked at some old Oblivion.ini from old characters and I don't see those tweaks applied).

Posted

Sorry for the double-post - I'm not seeing an edit button on my phone. Anyway, just tried HDR with self shadows off/on plus the .ini tweaks and no dice. NPCs are all lit up again.

 

I'm fine using bloom instead, though. I know HDR is better but with the tex packs I downloaded lastnight I've never played Oblivion looking this good so I'm content. ;)

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