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Mod load categorys


Dragonborn2020

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Im not to familiar with mod load order which would be absolute correct with a different categorys, what would wipe out all bugs, i wondering with all different categorys should be patches with each category i thought use 2,000 to 3,000 mods devided up into each category enough to completely overhaul the entire game of Skyrim i thought on this as categorys

 

Unofficial Skyrim, Dawngaurd, Hearthfire and dragon patches

 

Overhaul and Overhaul patches

 

NPCs, NPCs patches

 

Vampire overhaul, Vampire patches

 

Tree Overhaul, Tree patches

 

Werewolf Overhaul, Werewolf patches

 

City overhaul Solitude, Dawnstar, Winterhold, Rifton, Whiterun, Falkreath, Markarth, City patches

 

As a example to went though mods i do like and mod each category there is a lot as well as many Quests and patches to each category, i use the tracking centre on the nexus Skyrim mod site to be able to overhaul Skyrim enough overhaul and patches i got 1,993 i was only 7 off 2,000 mods, because the amount of times i played Skyrim on PS4 i know how much mods is needed to fix Skyrim and make it look nearly Photorealistic, okay you purchase a solid brick 1970 home, i renevate house but only done 50% as a example and that is it, so when go in half house is 2018 the other half is 1970s, so im thinking of between 2000 to 3000 mods fix the game.

 

 

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