Dragonborn2020 Posted January 28, 2018 Share Posted January 28, 2018 Im not to familiar with mod load order which would be absolute correct with a different categorys, what would wipe out all bugs, i wondering with all different categorys should be patches with each category i thought use 2,000 to 3,000 mods devided up into each category enough to completely overhaul the entire game of Skyrim i thought on this as categorys Unofficial Skyrim, Dawngaurd, Hearthfire and dragon patches Overhaul and Overhaul patches NPCs, NPCs patches Vampire overhaul, Vampire patches Tree Overhaul, Tree patches Werewolf Overhaul, Werewolf patches City overhaul Solitude, Dawnstar, Winterhold, Rifton, Whiterun, Falkreath, Markarth, City patches As a example to went though mods i do like and mod each category there is a lot as well as many Quests and patches to each category, i use the tracking centre on the nexus Skyrim mod site to be able to overhaul Skyrim enough overhaul and patches i got 1,993 i was only 7 off 2,000 mods, because the amount of times i played Skyrim on PS4 i know how much mods is needed to fix Skyrim and make it look nearly Photorealistic, okay you purchase a solid brick 1970 home, i renevate house but only done 50% as a example and that is it, so when go in half house is 2018 the other half is 1970s, so im thinking of between 2000 to 3000 mods fix the game. Link to comment Share on other sites More sharing options...
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