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Help with my mod list!


munga

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Hey and thanks for taking the time to read trough this and many thanks if you can help me!
i have 248 plugins and loot does't give me any conflict report but i get crashes in random places sometimes every 1 or 2 hours sometimes every 5 minutes , i have clened masters and let loot sort the mods this is my mod list should i remove mods or do a bashed patch (i don't know how to do one properly) any help is welcome

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Special Edition Patch.esp
6 6 Sneak Tools.esp
7 7 BSAssets.esm
8 8 BSHeartland.esm
9 9 BS_DLC_patch.esp
10 a Campfire.esm
11 b ApachiiHairMales.esm
12 c ETaC - RESOURCES.esm
13 d Cutting Room Floor.esp
14 e Bring Out Your Dead.esp
15 f SkyUI_SE.esp
16 10 AHZmoreHUD.esp
17 11 iHUD.esp
18 12 AMatterOfTime.esp
19 13 ArcheryV2.esp
20 14 SkyUI.esp
21 15 ZIR_woodchopping.esp
22 16 GatherWildernessResources.esp
23 17 Archery_Campfire_Patch.esp
24 18 iNeed.esp
25 19 iNeed - Extended.esp
26 1a Hothtrooper44_Armor_Ecksstra.esp
27 1b The Huntsman.esp
28 1c HistoricalWeapons.esp
29 1d NS_HuntingGroundsOutfit.esp
30 1e Footprints.esp
31 1f Character Creation Overhaul.esp
32 20 CCO - Diverse Races And Genders.esp
33 21 CCO - Dynamic Skill Progression.esp
34 22 CCO - Oblivion Carry Weights.esp
35 23 Beards.esp
36 24 Hirsute Beards.esp
37 25 NB-Scars.esp
38 26 Summermyst - Enchantments of Skyrim.esp
39 27 RLO - Interiors.esp
40 28 InnCredible.esp
41 29 immersivemerchants.esp
42 2a Audio Overhaul Skyrim.esp
43 2b skyforgedWeapons.esp
44 2c Unique Uniques.esp
45 2d DeadlySpellImpacts.esp
46 2e CollegeofWinterholdUpgraded.esp
47 2f 3DNPC.esp
48 30 LootableWoodpiles.esp
49 31 ETaC - Complete.esp
50 32 Skyrim Immersive Creatures Special Edition.esp
51 33 SoundsofSkyrimComplete.esp
52 34 Vivid WeathersSE.esp
53 35 IcePenguinWorldMap.esp
54 36 MoreBanditCamps(SSE Explorer'sEdition).esp
55 37 Forgotten DungeonsSSE.esp
56 38 AAE Ultimate Edition.esp
57 39 RLO - Exteriors.esp
58 3a Populated Skyrim Legendary.esp
59 3b OBIS SE.esp
60 3c JKs Whiterun.esp
61 3d Eli_Breezehome.esp
62 3e Undeath.esp
63 3f Intelligent W3 Music Addon.esp
64 40 Optional Less Combat Music.esp
65 41 SkyTEST-RealisticAnimals&Predators.esp
66 42 BirdsOfSkyrim_SSE.esp
67 43 Ordinator - Perks of Skyrim.esp
68 44 Thunderchild - Epic Shout Package.esp
69 45 Hidden Hideouts of Skyrim - Merged.esp
70 46 Hunting in Skyrim.esp
71 47 Hothtrooper44_ArmorCompilation.esp
72 48 Tentapalooza.esp
73 49 CampfireCabin.esp
74 4a CampfirePrimitiveShelter.esp
75 4b WICO - Immersive People.esp
76 4c JobsofSkyrim.esp
77 4d TW3Plate.esp
78 4e aaaGraniteHill.esp
79 4f Point The Way.esp
80 50 Undeath Immersive Lichdom.esp
81 51 UndeathClassicalLichdom SSE.esp
82 52 ZIA_Complete Pack_V4.esp
83 53 SPTConsistentOlderPeopleSE.esp
84 54 OpulentOutfits_2017-SSE AIO.esp
85 55 WoodElfRefuge.esp
86 56 BirdsAndFlocks_SSE.esp
87 57 ClefJ's Dragon Bridge.esp
88 58 Skyrim Better Roads and Bridges - All In One - Merged.esp
89 59 Cloaks.esp
90 5a RiversideLodge.esp
91 5b Inigo.esp
92 5c fallentreebridgesSSE.esp
93 5d TreasureHunter.esp
94 5e WindstadMine.esp
95 5f Hunter's Camp.esp
96 60 AlchemistHutOverhaul.esp
97 61 Hermit Mountain Cottage.esp
98 62 Hunterborn.esp
99 63 Bloodworm.esp
100 64 Frostfall.esp
101 65 ETaC - Complete RLO Patch.esp
102 66 WoodsmansShack.esp
103 67 RegularVendors.esp
104 68 InsanitySorrow Weapons Pack.esp
105 69 AlbionSwords.esp
106 6a Real Bows SE.esp
107 6b Cloaks - USSEP Patch.esp
108 6c Hunterborn - Leather Tanning.esp
109 6d Hunterborn - Soups and Stews.esp
110 6e Hunterborn - iNeed Patch.esp
111 6f Hunterborn - Campfire Patch.esp
112 70 CCO - Permanent Birthsigns.esp
113 71 1nivWICCloaks.esp
114 72 Wildcat - Combat of Skyrim.esp
115 73 SkyHUD.esp
116 74 SkyHUD - iHUD Patch.esp
117 75 Snotgurg Simple Drop Lit Torches.esp
118 76 Chesko_LoreBasedLoadingScreens.esp
119 77 dD - Enhanced Blood Main.esp
120 78 dD-Reduced Splatter Size.esp
121 79 Sneak Tools Vanilla Masks.esp
122 7a Sneak Tools Vanilla Hoods.esp
123 7b Perfect Legionnaire - Troops Re-equipment.esp
124 7c HarvestOverhaul_Redone.esp
125 7d VioLens SE.esp
126 7e VioLens SE - Book Menu.esp
127 7f Skyrim Flora Overhaul.esp
128 80 Warm Drinks.esp
129 81 DiverseDragonsCollectionSE.esp
130 82 GuildStarter.esp
131 83 BetterQuestObjectives.esp
132 84 BetterQuestObjectives-CRFPatch.esp
133 85 DragonKillerCartSE.esp
134 86 OpenFaceGuardHelmetsSSE.esp
135 87 PumpingIron.esp
136 88 Visible Favorited Gear.esp
137 89 WetandCold.esp
138 8a WondersofWeather.esp
139 8b Insignificant Object Remover.esp
140 8c SPTUnlimitedAmuletsSE.esp
141 8d Apophysis_DPM_SE.esp
142 8e TheCleaner.esp
143 8f Boethiah's Ring of Shadows.esp
144 90 JBMod.esp
145 91 Radiant quest reward perk point.esp
146 92 SE_H.A.S.T.E..esp
147 93 SOTFollowMeAndSwimToo.esp
148 94 Lethal Traps.esp
149 95 More Expensive Merged.esp
150 96 Chesko_WearableLantern.esp
151 97 SOS_RLOInteriors_Patch.esp
152 98 Ars Metallica.esp
153 99 TorchArrow.esp
154 9a Dr_Bandolier.esp
155 9b Cloaks - Dawnguard.esp
156 9c WICO - Immersive Character.esp
157 9d WICO - Immersive Dawnguard.esp
158 9e WICO - Wild Hunt Gears.esp
159 9f AmazingFollowerTweaks.esp
160 a0 Eli_Routa - Non-Stormcloak.esp
161 a1 RiftTreehouse.esp
162 a2 Convenient Horses.esp
163 a3 KrittaKittyHorsesForSSE.esp
164 a4 NameYourHorse.esp
165 a5 notice board.esp
166 a6 ForgottenCity.esp
167 a7 WhiteElkShelter.esp
168 a8 StagPrinceBow.esp
169 a9 Viking's Longhouse.esp
170 aa RiverwoodHuntingCabinSE.esp
171 ab Winter Cove.esp
172 ac The Paarthurnax Dilemma.esp
173 ad Ark_HaroldthepackGoat.esp
174 ae garm_black.esp
175 af Nightgate Cabin.esp
176 b0 OBIS SE Patrols Addon.esp
177 b1 Explosive arrows SE.esp
178 b2 Apocalypse - Magic of Skyrim.esp
179 b3 Zikoru Swords.esp
180 b4 FireBurns.esp
181 b5 Apocalypse - Ordinator Compatibility Patch.esp
182 b6 Stormcloak Battle Armor Replacer.esp
183 b7 BetterQuestObjectives-PaarDilemmaPatch.esp
184 b8 SPTUnlimitedRingsSE.esp
185 b9 OBIS SE - NoticeBoard - Addon.esp
186 ba Moonlight Tales Special Edition.esp
187 bb CH Bruma Patch.esp
188 bc DarkerNights.esp
189 bd Vivid Weathers - Extended Rain.esp
190 be Audio Overhaul Skyrim - Vivid Weathers Patch.esp
191 bf Audio Overhaul Skyrim - MLU Patch.esp
192 c0 Audio Overhaul Skyrim - Ordinator Patch.esp
193 c1 Audio Overhaul Skyrim - Reduced Reverb.esp
194 c2 Audio Overhaul Skyrim - SkyTEST Patch.esp
195 c3 Audio Overhaul Skyrim - Thunderchild Patch.esp
196 c4 Audio Overhaul Skyrim - Unique Uniques Patch.esp
197 c5 Audio Overhaul Skyrim - Vivid Weathers Define Patch.esp
198 c6 SoS_VividWeathers_Patch.esp
199 c7 VisualAnimatedEnchants.esp
200 c8 AcquisitiveSoulGemMultithreaded.esp
201 c9 AAE_Cloaks_Patch.esp
202 ca AAE_OBIS_Patch.esp
203 cb AAE_STRAP_Patch.esp
204 cc AAE_WICO_Patch.esp
205 cd iNeed Bruma Water Patch.esp
206 ce LightngDuringStorm.esp
207 cf More_Saddles.esp
208 d0 More_Saddles - Shadowmere - Traveler.esp
209 d1 wyldtats.esp
210 d2 Ragnar.esp
211 d3 EliteKnightArmor.esp
212 d4 SolstheimMerchantsInWhiterun.esp
213 d5 AmazingFollowerTweaks-3DNPC.esp
214 d6 fastermining9-3.esp
215 d7 RLO - Effects.esp
216 d8 Spells Emit Light.esp
217 d9 RLO - Illuminated Spells.esp
218 da RLO - CRF Patch.esp
219 db RLO - JK's Whiterun.esp
220 dc NamelessLight.esp
221 dd beltfastenedquivers.esp
222 de UltimateLoreLoadingScreen.esp
223 df chfshPlayerVoicesets.esp
224 e0 FNIS.esp
225 e1 FNISspells.esp
226 e2 Brighter And Infinite Torches.esp
227 e3 XPMSSE.esp
228 e4 Better Candlelight.esp
229 e5 UndeathClassicalLichdom Ordinator Patch.esp
230 e6 UIL & Path of the Revenant Patch.esp
231 e7 NetherMage.esp
232 e8 Black Mage Armor SE.esp
233 e9 ShieldWard.esp
234 ea ForgottenMagic_Redone.esp
235 eb SOT-Sleeping.esp
236 ec UndeadFX.esp
237 ed sirwho_Wizard_Hat.esp
238 ee Lock_Overhaul.esp
239 ef Imperious - Races of Skyrim.esp
240 f0 Immersive Citizens - AI Overhaul.esp
241 f1 CFTO.esp
242 f2 MLU.esp
243 f3 Alternate Start - Live Another Life.esp
244 f4 RealisticWaterTwo.esp
245 f5 Alternate Start -- New Beginnings.esp
246 f6 RealisticWaterTwo - iNeed.esp
247 f7 BetterQuestObjectives-AlternateStartPatch.esp
248 f8 RWT Lod Fix.esp
0 conflicts 0 warnings according to loot report
my rig
i3 6100
gtx 1050ti
8gb ram
game installed on H drive 1 tb wd blue
Thanks for your time !

 

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Hello there! Wow, you caught me at a good moment where I actually took the time to look through your huge mod list. :P Most won't make it past the first 50 or so... but that said, one thing I like to do when looking at large load orders, is I immediately look at the last 20 or so because that's an area that could have so called 'troublemaker mods'. Looks like you did run LOOT evidenced by where I typically see LOOT placing realistic water pretty late into the order.

 

You *are* pushing it with your computer spec with such a large order. That doesn't mean it can't handle it, but I know with large load order, running the game off an SSD does wonders for game stability when there are multiple scripts running, etc..

 

i3 6100 - At first I coughed. i3!? But I see it has a pretty decent Ghz speed, cache looks OK. Not the best, but not bad. If you aren't trying to record video/streaming, should be OK here. The only experiment you might want to try is running the game with hyperthreading disabled to see if that makes a difference? It's an 'experiment' that I would try out if I were in your shoes.

gtx 1050ti - I'm guessing 2 or 3GB VRAM? I didn't notice a lot of texture mods (ie... 2K or 4K).. If I missed that, you might consider using 'one' tier lower textures. Using an ENB? Then try running without (experiment). Otherwise this should be OK at 1080...

 

"game installed on H drive 1 tb wd blue" - Nowadays, I always say ouch to HDDs. With that many mods, I'd consider getting at least a small SSD drive to reinstall your OS and maybe your favorite 2-3 games on. This is a great performance upgrade to any system only having HDDs.

 

Mods:

BirdsOfSkyrim_SSE.esp You have a LOT of creature/NPC adding mods installed. These will tax the system and I suggest disabling Birds then see if that improves things

imperious - I have heard this one conflicts with a lot of stuff, have not used the mod before. I doubt it in your case due to the intermittent crash times being a little more random. Or, can you see a pattern of crashing somewhere, a certain spot, cerrtain events happening just before the crash?

 

Patching:

Might consider using a Wyre Bashed patch (lot's of how to's on here and youtube) or many seem to be trying out Mator Smash lately (I haven't tried MS yet). I am religious about adding a bashed patch to every build.

 

Gut feeling, too many NPC/creature adding mods for the hardware to handle...

 

Good luck, will check in later since I'm always curious to know what the cause was in cases like these.

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Wow thanks for taking the timeto read trough all, i thought this would be lost in the forums forever without answers.

Regarding textures i'm using everithing in 1 k, i play on a 720 p monitor i play the game on 1360x 768, tried to play without the enb but made no diference, most crashes happen befor a battle or after a battle the game tends to behave strangely for example just had a crash that went like this: finished killing some bandints looted them changed the spells i had equiped and ther was no animation on the hands no sparks no fire no effects where playing then i tried to save and the game ctd, most crashes are similar, some timnes ther are zones i need to avoid and come back later, it seems that something generating random events might be the cause of the ctd ?


Many thanks for taking the time to help me i will try uninstalling some mods that add birds and peopleto see what happens.


Excuse my poor grammar i'm not native speaker.

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Mods:

BirdsOfSkyrim_SSE.esp You have a LOT of creature/NPC adding mods installed. These will tax the system and I suggest disabling Birds then see if that improves things

imperious - I have heard this one conflicts with a lot of stuff, have not used the mod before. I doubt it in your case due to the intermittent crash times being a little more random. Or, can you see a pattern of crashing somewhere, a certain spot, cerrtain events happening just before the crash?

 

Patching:

Might consider using a Wyre Bashed patch (lot's of how to's on here and youtube) or many seem to be trying out Mator Smash lately (I haven't tried MS yet). I am religious about adding a bashed patch to every build.

 

Gut feeling, too many NPC/creature adding mods for the hardware to handle...

 

 

 

Good observations. I'd second that.

@OP with a load order like this, you NEED a bashed patch.

 

In addition to what jeedge pointed out: There's also a lot of overhauls in this load order. Fromy my experience, having one or mabye two larger overhauls (e.g. one for Magic, one for crafting...) is alright. Having more overhauls at the same tiome is asking for trouble. You have to be very, very careful regarding mod conflicts, probably install patches and maybe even patches for patches.... If you make a single mistake in this setup procedure, you're probably screwed...

So basically: Less is more - even with load orders...

Edited by Algabar
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If your game isn't stable, then you should at least have a stable game before installing Skybirds or Footprints installed. Generally speaking, these mods are not optimized as per the limitations of the game's engine and not as a fault of the mod authors.

 

Without a bashed patch a lot of your mods are probably missing references in form lists and such. MLU doesn't work properly without a bashed patch.

 

If you're looking to cut back on potential issues then mod selection is critical. The following is mostly just my opinion:

 

Like Algabar said, you should limit "overhauls". Try to only install mods relevant to your current role play. Spells and magic items for mages. Weapons, armor, and smithing for fighters. Sneaking, thieving, and archery for Ranger/Rogues. You don't have to be that strict, but you know what I mean. Same with house mods; you're probably going to strongly prefer a couple and leave the rest vacant. It's best to not install mods that you won't use.

Most of your magic and equipment mods aren't even compatible with MLU without patches that aren't available yet. This might not cause crashes, but MLU is a balancing mod. Mods that change how other systems work might defeat the purpose of the mod or make the game even more unbalanced than it was innitially.

 

The issue that most people have when adding multiple weapon, armor, and spell packs is that there is a high possibility of having issues with balance because these mods are not necessarily designed to be used with one another. This means that you will likely end up in a situation where you might have hundreds of items to choose from, however, most of them become obsolete in the first 10 or so hours when you come across a weapon that simply outclasses the rest in every regard.

Just remember that if you install or uninstall a mod and don't make a new bashed patch and start a new game that you will have problems. Exceptions are not the rule. I typically won't even change my load order once I've made a save.
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You have a lot of mods conflicting with each other in your load order. Immersive here, immersive there. Beards here, beards there. Just to give you an example. If you know how to use SSEEdit, you will see how many conflicts you have. Personally, I try not to have two mods doing the same thing. Good luck.

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