ThundercallDK Posted April 2, 2012 Posted April 2, 2012 Hi There, I was trying to fix the nipple problem on http://skyrim.nexusmods.com/downloads/file.php?id=6232 when I ran into another problem,.. saving the normal map becomes "blocky" in Skyrim... See screenshots in attachment. I have censored the nipples because I am a little bit unsure on the nudity law here on the Forums. A bit chance in the file is the filesize,...The original version is a 1K and is 3MB large. But when I saved the file again after a few nipple tweaks,....... ahem,.. the filesize was only 683kb,.. what the?!?So clearly, I need some special setting for saving Normal Maps in PhotoShop using the NVidia DDS Plugin,... and clearly I am one of those damn noobs when it comes to this kind of modding,... but remember, we have all been noobs ;)
Ghogiel Posted April 2, 2012 Posted April 2, 2012 (edited) use 8.8.8 RGB to avoid compression artefacts, but it won't be as small as 3MB.. what the original is likely doing is not using mipmaps, which is :rolleyes: .. so you should use them. I've explained why it's silly not to use them several time and yet... Edited April 2, 2012 by Ghogiel
ThundercallDK Posted April 2, 2012 Author Posted April 2, 2012 use 8.8.8 RGB to avoid compression artefacts, but it won't be as small as 3MB.. what the original is likely doing is not using mipmaps, which is :rolleyes: .. so you should use them. I've explained why it's silly not to use them several time and yet... thanks, I tried that setting as well and the normal map came out smooth, but as you also say the filesize was indeed different because i also had mipmap turned on :D but if you say good for it, i will use that setting,... now i just need to figure out a way to reset this damn thing :D because right now it is creating some vivid 24bit maps,... but they are smooth (and big) :D
ThundercallDK Posted April 2, 2012 Author Posted April 2, 2012 wuhoo!! I found a profile that will create the very same filesize athttp://battlestar.askahain.de/DownloadOpen/dds-profile-interface.dpf
silvericed Posted January 7, 2014 Posted January 7, 2014 (edited) use 8.8.8 RGB to avoid compression artefacts, but it won't be as small as 3MB.. what the original is likely doing is not using mipmaps, which is :rolleyes: .. so you should use them. I've explained why it's silly not to use them several time and yet...with 8.8.8 RGB photoshop produces equal file sizes but game crashes when it tries use the normal map =\any ideas? i'm sure there lot of people who had their hand on normal maps.. Edited January 7, 2014 by silvericed
Recommended Posts