MrManovar6 Posted February 4, 2018 Share Posted February 4, 2018 (edited) After I had to re-install my whole computer, I had to do the same for New Vegas.Now suddenly there are way more mods, than last time I played it all.Actual Question:Which Texture Pack mod is better? NMC's Texture Pack by NMC, or OJO/POCO BUENO Texture pack by tapioks? I'm guessing you can't use all threeLinks here;https://www.nexusmods.com/newvegas/mods/43135 https://www.nexusmods.com/newvegas/mods/42028 https://www.nexusmods.com/newvegas/mods/39755 Edited February 4, 2018 by MrManovar6 Link to comment Share on other sites More sharing options...
Deleted1205226User Posted February 4, 2018 Share Posted February 4, 2018 Pure question of taste. Nothing prevents you to make your own mix, even. Link to comment Share on other sites More sharing options...
dubiousintent Posted February 5, 2018 Share Posted February 5, 2018 (edited) The order in which you install them will determine which overwrites the earlier mod's files and "wins" where they overlap. "Texture packs" don't usually show up in the "load order". (They are replacing vanilla assets; thus they overwrite existing files.) And the issue with them is what size/resolution of the images you are using. Larger/"hi-rez" textures require more pixels, and larger screen display monitors multiply that requirement in a non-linear way. While your hardware may technically be able to handle it, the game was published in late 2010, designed for Windows Vista with maximum screen displays of 1920x1080, with default image sizes of 512x512 pixels. The game engine texture cache tends to be the bottleneck: causing "stutter".Because "Texture/Mesh" replacement mods replace vanilla versions of those files, you absolutely have to toggle "ArchiveInvalidation" off-and-then-on again after installing or removing one of them so it recognizes that there are loose files (added by the mod) which have to be used in place of the vanilla files in the BSA files or are no longer there and the BSA files should be used instead. That failure to toggle is the most common reason behind most "not working problems". This is usually evidenced by red "!" icon for missing meshes, and solid colors for missing textures. Please see the 'ArchiveInvalidation (by Manager)' section and also see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. -Dubious- Edited February 5, 2018 by dubiousintent Link to comment Share on other sites More sharing options...
Radioactivelad Posted February 8, 2018 Share Posted February 8, 2018 My personal recommendation is an NMC base with Ojo/Poco's landscape textures. If you go for that route, make sure to delete the landscape LOD from NMC or else you'll get incorrectly colored distant land. Link to comment Share on other sites More sharing options...
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