UncleJuan Posted February 16, 2018 Share Posted February 16, 2018 https://gyazo.com/e6267311f9abb75051578f32395b69a1https://gyazo.com/85d04cd16b49bbab0f330a0a04e870f8https://gyazo.com/5642f35dfb0b71e5628ecde2e67fce8ehttps://gyazo.com/a1b5d38ba16bb3b57badfd41a3ca00e1 Trying to open the GECK, even with powerup it still crashes/doesn't respond, in powerup it gives me these errors (links above), what do they mean? Link to comment Share on other sites More sharing options...
kingbeast88 Posted February 16, 2018 Share Posted February 16, 2018 You can ignore all those errors, you will get those from the vanilla dlc's without any modifications. You may need to use a 4GB patch on your Geck power up exe. Link to comment Share on other sites More sharing options...
dubiousintent Posted February 17, 2018 Share Posted February 17, 2018 Please see the "Common Problems with GECK" section in the wiki "Getting started creating mods using GECK" article regarding your CTDs. As kingbeast88 pointed out, there are a lot of errors in the vanilla game which are "non-fatal" and won't prevent the GECK from starting. -Dubious- Link to comment Share on other sites More sharing options...
Mktavish Posted February 18, 2018 Share Posted February 18, 2018 (edited) According to those errors you have duplication going on. And there is probably a lot more than just those items the errors are telling you about. Which would account for a long long load time of the geck ... which it always says it is not responding while loading. What does your load list look like that you are trying to launch the geck with ?Did you do some file merging ? You pretty much only want to load the official .ESM 's then the .esp you are working on. If you are trying to load your play list ... it's likely to cause problems ... and choke on it. Edited February 18, 2018 by Mktavish Link to comment Share on other sites More sharing options...
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