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[Tutorial] Tweaking RPG Parameters


Xylozi

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After i changed some stuff on the rpg_param.xml ( KingdomeComeDeliverance/Data/Tables/Libs/Tables/rpg ) inside the Tables.pak ( under -> KingdomeComeDeliverance/Data)

my game won't boot up anymore for some reason.

 

getting this error message:

 

"Database system error - tables can't be loaded."

 

Screenshot:

 

https://gyazo.com/7ac1cca97c282f158989f9fbcf5f667a

 

 

What can i do to get it working instead of replacing it with the backup Tables.pak data i have?

 

I attached the modified Tables.pak data.

 

What i changed inside the rpg_param.xml is this (screenshot) :

 

https://gyazo.com/c2c97a107f5a92cc521b0d49c4d81676

 

Help please :smile:

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After i changed some stuff on the rpg_param.xml ( KingdomeComeDeliverance/Data/Tables/Libs/Tables/rpg ) inside the Tables.pak ( under -> KingdomeComeDeliverance/Data)

my game won't boot up anymore for some reason.

 

getting this error message:

 

"Database system error - tables can't be loaded."

 

Screenshot:

 

https://gyazo.com/7ac1cca97c282f158989f9fbcf5f667a

 

 

What can i do to get it working instead of replacing it with the backup Tables.pak data i have?

 

I attached the modified Tables.pak data.

 

What i changed inside the rpg_param.xml is this (screenshot) :

 

https://gyazo.com/c2c97a107f5a92cc521b0d49c4d81676

 

Help please :smile:

 

Aimspread=0 is ok

 

Other 3, might want to restore to original value. Keep in mind that many things in that file refers to not only the player but for the NPC's. Have found that changing some of the values that affect the NPC's will cause the game to crash and not load.

 

Plus check your other mods, that uses same file. Keep in mind that you can only have 1 rpg_param.xml active in the game.. If there are two of those the game will crash. So you would need to merge both of them. That is pick one, edit by adding or changing values from the other rpg_param.xml keeping in mind that too much of a change may crash the game..

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How were these params extracted from the .dll? Would be nice to be able to see the default values for the params not included in the vanilla .xml file. Nice work on this!

You basically use a hex editor to fetch some strings out of a dll file but I guess the developers didn't bother to mention the default values in the files

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How were these params extracted from the .dll? Would be nice to be able to see the default values for the params not included in the vanilla .xml file. Nice work on this!

You basically use a hex editor to fetch some strings out of a dll file but I guess the developers didn't bother to mention the default values in the files

 

 

So there's no way to see the game's default value for, say, LockPickingAppropriateTolerance?

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How were these params extracted from the .dll? Would be nice to be able to see the default values for the params not included in the vanilla .xml file. Nice work on this!

You basically use a hex editor to fetch some strings out of a dll file but I guess the developers didn't bother to mention the default values in the files

 

 

So there's no way to see the game's default value for, say, LockPickingAppropriateTolerance?

 

Unfortunately no

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