Osuirof Posted July 23, 2012 Share Posted July 23, 2012 [X] Bashed Patch, 0.esp[X] merged patch.esp:blink: 1. I think it would work better, if only one Merged\Bashed patch was active.2. Wrye Flash has option to merge FO3Edit patch, into Bashed Patch, but you should change their load order first. Link to comment Share on other sites More sharing options...
shadowfx78 Posted July 23, 2012 Share Posted July 23, 2012 (edited) Ok i will try that thanks for the advice Osuirof Nope that didnt change a thing someone told me it might be an out of date compatibility patch so im gonna disable them and see what happens Edited July 23, 2012 by shadowfx78 Link to comment Share on other sites More sharing options...
shadowfx78 Posted August 1, 2012 Share Posted August 1, 2012 OK this is happening again i got rid of the unofficial patch because i read that FWE incorporates most of the fixes it makes and added a few other mods that i would like. there are no conflicts that i can see and cant figure out why it wont progress pass the loading screen. plz help i have reinstalled the game a number of times and just no change. again here is my load order if it helps [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] SShop.esm[X] Project Beauty.esm[X] [DC RANGER ARSENAL v3 MASTER].esm[X] Advanced Recon Tech.esm[X] EVE.esm[X] EWE Energy Weapons Enhanced.esm[X] DCInteriors_ComboEdition.esm[X] Detect Traps.esm[X] AWorldOfPainFO3.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] DarNifiedUIF3.esp[ ] Project Beauty- Broken Steel.esp[ ] Project Beauty- Point Lookout.esp[X] DynamicCrosshair.esp[X] Stimpak Counter.esp[X] Detect Traps - The Traponator 4000.esp[ ] Detect Traps - Perk.esp[ ] Detect Traps - DLC.esp[X] Binoculars and Scopes.esp[X] DCInteriors_DLC_Collectables.esp[X] SShopItems.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[ ] FO3 Wanderers Edition - Optional Restore Tracers.esp[ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[ ] FO3 Wanderers Edition - Project Beauty.esp[ ] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] AMR-B04.esp[ ] EWE Supermutant Energy Weapons.esp[X] [DC RANGER ARSENAL v3] - DLC GEAR.esp[X] [DC RANGER ARSENAL v3] - ITEM GENERATOR.esp[X] Advanced Recon Gear.esp[ ] Advanced Recon Tech - Detect Traps.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release.esp[ ] EVE - FWE Master Release (Follower Enhanced).esp[ ] EVE Anchorage - FWE DLC Anchorage.esp[ ] EVE - FWE with WeaponModKits.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[ ] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - Master Menu Module.esp[ ] Mart's Mutant Mod - Project Beauty.esp[X] Mart's Mutant Mod - FWE Master Release.esp[ ] Mart's Mutant Mod - FWE Master Release + DLCs.esp[ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp[X] BLTC.esp[ ] BLTC Immersion Patch.esp[X] BLTC Less Addictions.esp[X] BLTC No Visual Effects.esp[X] BLTC No Overdosing.esp[X] 1PipboyPDA.esp[X] EWE Load Order Fix.esp[X] EWE DLC Addon.esp[ ] Fellout-pipboylight.esp[X] Fellout-Full.esp[ ] Fellout-Anchorage.esp[ ] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] MD-LaserSniperRifle.esp[X] Smaller Laser Weapons.esp[X] HT Unlimited Ammo.esp[X] FO3steady.esp[X] Tactical Flamer - 4PAK.esp[X] f*#@invisiblewalls0.1.esp[X] Simply_Lockers_rev01.esp[X] Weap_Spread.esp[ ] merged patch.esp[X] Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
M48A5 Posted August 2, 2012 Share Posted August 2, 2012 You need to activate the compatibility mods that you have installed. Link to comment Share on other sites More sharing options...
shadowfx78 Posted August 2, 2012 Share Posted August 2, 2012 they are activated but merged into the bashed patch thats why they are not checked Link to comment Share on other sites More sharing options...
rioaria Posted April 30, 2016 Share Posted April 30, 2016 helo guys same problem here, currently i'm stuck with this problem and I have already tried everything that came up in this forum but nothing fix this yet. 1. I can normaly played without Mod Manager, FOSE, Invalid, etc2. I can normaly played with all mods ticked, that I currently use without any problems so far. The problem is when I made Bashed Patch using Wyre Flash, when I start the Fallout 3 GOTY it just stuck on main screen (no main menu or cursor) just a plain screen with T-51B Power Suit as backround. what do I do, so I can use Wyre Flash to make Bashed Patch, 0.esp?1. is there any mods/patch that I should get rid off?2. is there any mods/patch that I should add/download? please if there's someone who can guide me to workaround this problem, thanks Mod Manager Load Order Currently All Ticked!# This file was automatically generated by Mod Organizer.Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMSShop.esmCRAFT.esmFO3 Wanderers Edition - Main File.esmaHUD.esmiHUD.esmMart's Mutant Mod.esmDCInteriors_ComboEdition.esmProject Beauty4.esmProject Beauty.esm20th Century Weapons.esmEVE.esmxCALIBR.esmRH_IRONSIGHTS.esmPlasmaRifleAwesomefied.esptubrrCompound.esmDarNifiedUIF3.espFOOK2 - Main - Ironsights.espFOOK2 - Main.espFO3 Wanderers Edition - FOOK Support.espFO3 Wanderers Edition - Main File.espWeaponModKits.espWeaponModKits - FWE Master Release.espFO3 Wanderers Edition - DLC Broken Steel.espFlashlight-LOS.espDynamicCrosshair.espJIP Selective-Fire.espCheatboy.espHi-Res Weapons & Ammo Textures - The Pitt.espRubblePilesFix.espClear Cell Buffers (no message).espMart's Mutant Mod - DC Interiors.espFlora Overhaul.espbzBodySuits.espMillenia_AKS74U.espFO3_WRP.espGNR Enhanced.esp20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.espFOOK2 - [DIK] DLC Improvement Kit.espMart's Mutant Mod.esp20th Century Weapons Non-Changing Weapon Conditions.esp20th Century Weapons -Plus- Reborn xCALIBRized + RHIron.espBlackened FWE + MMM + EVE + Project Beauty.espMart's Mutant Mod - FWE Master Release.esptubRRCompound.espSSN715SubmarinePlayerHouse.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.esp20th Century Weapons -Plus- Reborn Cut Weapons.esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (Vault 101).espIMPACT.espRH_FWE_Bridge.espWeaponModKits - BrokenSteel.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espWeaponModKits - PointLookout.espIMPACT RH_IS+FWE+WMK+All DLCs.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espRH_WMK_Bridge.espFo3HirezdFlamer.espFo3HirezdMinigun.espPlasmaRifleAwesomefiedWMK.espxCALIBR_20CW_v5.12.esp(TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch.espThe Mantis Imperative - Nasty Zeta.esp20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.espDIFF WMK.espFWE - FOOK DLC Support.espMart's Mutant Mod - FOOK2.espUUF3P - FWE Patch.espRealistic Interior Lighting.espRivet City Realignment.espThe Mantis Imperative - Jello.espTiesThatBind.esp(TWPC) RIL-UUF3P-DM Patch.espDIFF.espMart's Mutant Mod - FWE Master Release + Project Beauty.espMart's Mutant Mod - Project Beauty.espMMM, FOOK2.espFOOK2 - Project Beauty.espProject Beauty- Broken Steel.esp20th Century v5 ALIVE (RivetCity).espDCInt_ARoomWithAView.espSShopItems.espFO3 Wanderers Edition - DLC Point Lookout.espMart's Mutant Mod - DLC Broken Steel.espFOOK2 - DIK [Hotfix].esplexx_brahmin-variant-Fo3.espMegaton Return.espThe Mantis Imperative - Mantis.espMoreMapMarkers.espMart's Mutant Mod - Natural Selection.espmegalight.espbzArmour.esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (Chinese Ghoul).esp20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).espRH_IronSights_Basic_AnchoragePlugin.espThe Mantis Imperative - Medical.espRH_IronSights_Basic_ZetaPlugin.espMMM, FOOK2 - DIK.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - FOOK2 - DIK.esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (SuperMutant).esp20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Vendor).esp(TWPC) 20CWRE-WMK-RIFWC-UUF3P-FWE Patch.esp(TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch.esp1Animated Nightvision goggles.espBBBackpacks-v1-1.espK9BreedsMoreDogs.espMart's Mutant Mod - DLC Zeta.espDragonskin Tactical Outfit.espDragonskinBonusPack.espSurvivalist Bunker.espDree Perks.espRH_IronSights_Basic_VanillaPlugin.espRH_EVE_Bridge.espDree Perks Point Lookout.espRH_IronSights_PL_NewItems.espScout Outfits.espIPip.espMTCBigTownRobotFix.espHi-Res Weapons & Ammo Textures.espProject Beauty- Point Lookout.espClearAndPresentAdjustment_Beauty_Weapons_1_1-1.espMillenia_AK47_replacer.esp32S&W.espWMKAA12Shotgun.espMillenia_CombatShotgun_replacer.espMillenia_C96_replacer.espConelrad 640-1240.esp20th Century v5 ALIVE (TEST Container).espMart's Mutant Mod - Tougher Traders.esp20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp(TWPC) BBB-UUF3P-FWE Patch.espBornAgain Outcast v3.esp(TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.espBetter RC Church.esp(TWPC) BRCC-PB Patch.esp(TWPC) BVR-FWE Patch.esp(TWPC) CMRP-FWE Patch.esp(TWPC) GE-UUF3P Patch.espK9Breeds.espK9BreedsPatchMMM.esp(TWPC) K9B-MMM-UUF3P-FWE Patch.esp(TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch.esp(TWPC) RRE-PB-FWE Patch.esp(TWPC) TMI-FWE Patch.esp(TWPC) WD-DIFF3-UUF3P-FWE Patch.esp(TWPC) WMK-UUF3P-FWE Patch.espK9BreedsPatchDLCPitt.espThe Mantis Imperative - FlatVATS.espThe Mantis Imperative - Nasty Zeta No Scaling.espColtM4Carbines_RHIronSights.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espDree Perks Broken Steel.espDree Perks Mothership Zeta.espMart's Mutant Mod - FWE Master Release + DLCs.espFOOK2 - Main [Hotfix].espDree Perks Anchorage.espMMM, FOOK2 - Natural Selection.espDree Perks Pitts.espFOOK - DIK - Project Beauty.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Dynamic Player Scaling.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - No Abominable Mutants.espMart's Mutant Mod - No Corpse Flies.espMart's Mutant Mod - No DLC Increased Spawns.espMart's Mutant Mod - No Floaters.espMart's Mutant Mod - No Geckos.espMart's Mutant Mod - No Ghoul Raise.espMart's Mutant Mod - No Iguanas.espMart's Mutant Mod - No Size Scaling.espMart's Mutant Mod - No Skeleton Decay.espMart's Mutant Mod - No Stalker Creatures.espMart's Mutant Mod - No Wanamingos.espMart's Mutant Mod - Reduced Wasteland Spawns.espMart's Mutant Mod - Soft Unleveler.espMart's Mutant Mod - Zones Respawn.espThe Mantis Imperative - Combat.espThe Mantis Imperative - SkillBooks.espThe Mantis Imperative - XP.espCASM.espYearlingBooks.espZeta Turret Drone Karma Fix - MMM Merged.espWeaponModKits - FWE Talon Loot Crash Fix.esp Link to comment Share on other sites More sharing options...
M48A5 Posted April 30, 2016 Share Posted April 30, 2016 @rioria, Please make only on post per problem. Also, check the date of the last post. Do not revive dead threads. It has been about 3 ½ years since anyone posted here. Link to comment Share on other sites More sharing options...
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