virginharvester Posted February 26, 2018 Share Posted February 26, 2018 sorry for my bad english,i have several issue with creation kit,so can the TES5Edit make new quest?the quest is very simple, just like this : // Infiltration quest trigger program beginSetObjectiveDisplayed( "Talk to Stalleo to trigger 'Infiltration' quest");put Quest marker on Stalleo; if ( dunTrevasWatchQST.QuestStage > 0 ) { SetObjectiveCompleted( "Complete : Talk to Stalleo to trigger 'Infiltration' quest"); remove Quest marker on Stalleo; }// Infiltration quest trigger program end note : i dont know if the script right (high change is wrong) i like start a new project,"SKYCOMPLETE with pointer"if you like participation or give a hint, i really appreciate it Link to comment Share on other sites More sharing options...
simtam Posted February 26, 2018 Share Posted February 26, 2018 You can edit most of a quest form data in Tes5Edit, but not the Papyrus scripts, so pretty much the answer is Creation Kit. Link to comment Share on other sites More sharing options...
virginharvester Posted February 27, 2018 Author Share Posted February 27, 2018 damm, thanks for answer though Link to comment Share on other sites More sharing options...
NorthWind69 Posted March 1, 2018 Share Posted March 1, 2018 You can create quest, and write .psc script via text editor, but you need Craetion Kit to compile .psc script to .pex format. Link to comment Share on other sites More sharing options...
Evangela Posted March 1, 2018 Share Posted March 1, 2018 Sounds like you need something like this in the quest stage fragment: SetObjectiveDisplayed(number of the objective goes here) ... then somewhere on another script(and must be in an event or function, or stage fragment, or topic fragment, etc) if (dunTrevasWatchQST.GetCurrentStageID() > 0) ; for simplicity sake, let's assume this on the quest script. SetObjectiveComplete(number of the objective to complete goes here) endif Seems like lots of folks are looking to xEdit to handle everything beyond the scope of its design. It's a nice app indeed, but it wasn't designed to replace the Creation Kit. Link to comment Share on other sites More sharing options...
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