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[Copied form my email] NMM Mod limit reached?


VitaminZeth

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[uPDATE SOLVED]: I don't know how to change the topics name so ill explain and say it here.

 

With the help of WastelandAssassin it turns out it was the packing method of which WinRAR was storing the files that made manually installing the newly made archives into NMM unhappy (Or something of the sort). So instead I used 7zip and it actually FINALLY accepted the merged mod.

 

It does have NOTHING to do with NMM not accepting more than 647 mods. (For now I have 650 or so addons added from Nexus website).

 

Thanks so much for the help! Would never have guessed.

 

The screenshots have been updated to the addition of the "NewMerge" 7zip archive and WinRAR archive to NMM. One failed, one didn't. I added EVERY file that was made by Mere Plugins into the archive (Screenshot shows the archives created in that folder for testing). Has 80 weapon/DSR patched mods in one.

 

______________________________________________

Problem:

 

I am using NMM to mod Skyrim, I AM WELL AWARE OF Skyrim's mod limit at 255. So I've been planning out what mods I want to use by downloading all of them before installing them, then making a merged plugin for all of them to lower the capacity they would all take up (Almost 100-200 are patches really). Currently my NMM has 641 addons I've downloaded automatically from your website authors (Again none are installed). I used Merged plugins to make a merge of some weapon mods as a test but for some reason I cannot add the .rar to NMM manually for I get this error:
[sW]-DragonBornWeapons&Armor can't be added

(The 118 mods installed are currently disabled and are actually fully deleted after doing a clean reinstall of Skyrim. The 23 active plugins are from Steam workshop. In which are there for the merge process of my mods right now as well).

Have I actually potentially reached the max amount of mods my NMM can hold and account for? Or is the .rar format not accepted?

Here is a screenshot of the window.

Edited by VitaminZeth
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you've gone through all of this trouble showing us NMM , but you forgot to expend the Status column , which is the only thing that could give us a hint on what the problem actually is

 

basically , I would guess there is some problem with the rar archive you want to add , and thus NMM can't add it properly

there should be no mod limit in NMM , or anything of that sort

you should check the error message in NMM (under the Status column) , and generally make sure your rar archive is packaged properly , and isn't corrupted or anything of that sort

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you've gone through all of this trouble showing us NMM , but you forgot to expend the Status column , which is the only thing that could give us a hint on what the problem actually is

 

basically , I would guess there is some problem with the rar archive you want to add , and thus NMM can't add it properly

there should be no mod limit in NMM , or anything of that sort

you should check the error message in NMM (under the Status column) , and generally make sure your rar archive is packaged properly , and isn't corrupted or anything of that sort

 

Under status It says it is incomplete and that's it. I used merged plugins to create the loose files and just archived it with WinRAR. Is that incorrect? Or should I use a different format to place the merged esp's and meshes/textures/scripts into?

Edited by VitaminZeth
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can you open the rar archive? is it opening without errors?

what is the file path inside it? is it just a plugin and the folders? or does it have a different structure?

have you made sure the archive is fully packed before trying to install it via NMM? (I really doubt that's the issue , but better safe than sorry)

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well , it looks like the path is correct in the rar (I've seen some mods with a Data folder first , others without it , and I'm not 100% sure which is the correct way , especially for NMM)

is the script folder there generated by Merge Plugins? or is it just the scripts folders of the mods you've merged?

also , where are the meshes and textures? have you installed these separately?

 

I've never used Merged Plugins through NMM (and only ever used it a few times) , so I'm not sure about this , but maybe you should remove the merge folder from the rar archive

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The merged mods are from Steam workshop (Using assets from DB and don't have their own special stuff.). Scripts folder was made by the mod I think, to get them placed and set with their unique enchantments. Ill give a go removing the merge folder. And update post if it worked.

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Also, I have given a go at some mods from Nexus and with no prevail the .rar made with MP doesn't work.

 

Merged these mods together in a test and it didn't accept the .rar in NMM:

https://www.nexusmods.com/skyrim/mods/37289

 

Parts 1-4 only

 

[uPDATE] - No sadly removing the "merge" folder didn't help :/

Edited by VitaminZeth
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I've heard of others having problems with packing mods

but it seems like your entire problem isn't about the mods , but in their packing

so I would recommend trying to use Google , to find a solution

I know some people recommend using 7z for making archives , though I'm not sure if it's required (the few files I've uploaded were packaged with WinRar , and I don't recall anyone reporting problems with the archives)

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