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Problem with HDR


kaffekopp9393

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Hi, I'm having a problem with the HDR in Oblivion. As you can see on the picture link below, when i have HDR turned on the 3D view is just a blue fog(I'm right outside the imperial sewer where you start). With HDR turned off everything is perfectly normal. Can somebody Help me?

 

By the way, I can use bloom.

 

 

http://img529.imageshack.us/my.php?image=oblivionyu3.jpg

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Asus Geforce 9600gt 1GB

 

2046 MB ram

 

Intel Core 2 CPU 6320 @ 1.86GHz (2 CPUs), ~ 1.9 GHz

 

Windows Vista Home Premium

 

That's all you need?

Beware bumps. Although I don't have the 9x series From nvidia I read in their official forums complaints about HDR giving troubles like yours. This seems to occurs even with the 177 series patches. And is not related with Oblivion only. Until fix or workaround I advise you using Bloom and AA, the result is better in Oblivion anyway (seems there is how to force HDR and AA in the 8x series and later, but I can't help in this).

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sorry, didn't know the rules regarding bumps :/ anyway, here's the render info:

 

Renderer Device Information:

NVIDIA GeForce 9600 GT

atklumdisp.dll

RenderPath : BSSM_SV_2_0

PSversion : 300

VSversion : 300

VStarget : vs_2_0

PStarget : ps_2_0

PS2xtarget : ps_2_0

maxPS20inst : 512

3.0 Shaders : no

Image space effects : yes

Nonpowerof2textures : yes

FP16ARGB blending : yes

FP16ARGB filtering : yes

High dynamic range : no

Bloom lighting : yes

Refraction : yes

2.0 hair : yes

SLI mode : no

Water shader : yes

Water reflections : yes

Water displacement : yes

Water high res : yes

Multisample Type : 0

Shader Package : 2

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