Sallyo Posted March 17, 2018 Share Posted March 17, 2018 I am taking a crack at making Saske the Kitsune into a follower. The Samurai on the right is courtesy of Heston. I love him so so much. I ran into a slight snag with Saske. On the creation kit, I am suing a basic follower that you can remodel with the skin tines you get when you export the head. Some of the body arts for the wood elf I cant find to build his textures and meshes. I have my game from steam. usually in the character assets you'll see nord, argonian, dark elf etc, you get the body parts from there. I dont see any folders with a wood eld or bosmer for textures or body parts. Could I just pull some human hands or feet from a nord male as long as I have the RGB numbers right?I know your supposed to build a folder with your followers name , and copy and paste over the body parts and build your follower from there, I get that red exclamation mark when I try to use any parts from the self made folder. Link to comment Share on other sites More sharing options...
Kroekr Posted March 19, 2018 Share Posted March 19, 2018 The red exclamation mark indicates a missing mesh (nif file). Are you directing the body/hands/feet to your new meshes? Link to comment Share on other sites More sharing options...
Sallyo Posted March 19, 2018 Author Share Posted March 19, 2018 Yes I got this straightened out thankfully. Its kind of a bummer, when I open Nif merge I cant get the beard to merge over. Link to comment Share on other sites More sharing options...
Sallyo Posted March 23, 2018 Author Share Posted March 23, 2018 well Im back and had to scrap the whole thing. I dont know what happened. when I went to re upload my follower into nif merge his face kept coming up missing. Now that Im starting all over from scratch every time I export his head and open nif skope it ssays the texture is missing from his face! Anyone know what I did wrong? Link to comment Share on other sites More sharing options...
Sallyo Posted March 23, 2018 Author Share Posted March 23, 2018 bump Link to comment Share on other sites More sharing options...
Deleted47004706User Posted March 23, 2018 Share Posted March 23, 2018 For me, a foolproof way of doing the texture mesh thing (time-consuming) is to not only point the textures and meshes in CK but to also put all meshes, eye, body, hands, feet etc into Nifskope and match all the textures to them. You would be surprised that sometimes even when pointing stuff to the right folders in CK it still doesn't. For example, I have this issue sometimes with eye textures whereas they are all fine in CK yet show up purple in-game so I have to point to the textures with Nifskope. Someday and that is with a hopeful attitude betho will realize there are many talented mod authors out there and give us a better tool to work with. (not holding breath). Link to comment Share on other sites More sharing options...
kloud110 Posted October 16, 2018 Share Posted October 16, 2018 every time I click on head or full on my character creation, the creation kit crashes. I don't know the solution to prevent that from happening. Link to comment Share on other sites More sharing options...
PeterMartyr Posted October 16, 2018 Share Posted October 16, 2018 install the skeleton the follower requires, or set a path in their race to an appropriate one is needed, or both. Link to comment Share on other sites More sharing options...
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