3aq Posted March 19, 2018 Share Posted March 19, 2018 I just finished my run through the mages quest line, and I have to say I am pissed off at the fact that one of the few best looking objects was simpily robbed from my game.. Aesthetics wise, the Eye of Magnus is pretty freaking sweet, to me it's enigmatic and mesmerizing, a beautiful fixture which should be fit to stay in the game, and it's a damn shame it wasn't. For those that think it's not lore friendly, I argue that it is, perhaps instead of simply robbing the eye from the college, the Psijics placed a replica in its place, which merely looks like the real thing but isn't, after stowing away the original ( I mean they have that power as clearly demonstrated throughout the questline; eg. awkward mage randomly popping up after whilst stopping time, etc etc). So here's a request, would it be possible to have a mod replay the trigger that brings the Eye of Magnus from Saarathal to the College. Link to comment Share on other sites More sharing options...
Duk3nat0r Posted March 28, 2018 Share Posted March 28, 2018 (edited) actually I think this could be done in another way: create a duplicate object, remove maybe the script that makes it open and closes when you fight that high elf, and connect it to a switch that can activate it whenever you want to see it. The switch will have to be initially disabled that only gets endabled by the quest when it is removed by the psijic order. Of course, you could just bypass the switch and have it on the whole time, or maybe make it more interesting, letting you go back to Saarthal, where a new book will be available that on reading it, will give you the ability to recreate a replica that can be activated by an activator only where the other one was resting inside the hall of elements. Edit: come to think of it, I can make it easily that when you read the book, it enables a crafting workbench in the college that will allow you to craft a replica of the eye of magnus using some materials like glass, soul gems and stuff. This would be more immersive I think. Edited March 28, 2018 by Th3 Duk3 Link to comment Share on other sites More sharing options...
Alerios Posted March 28, 2018 Share Posted March 28, 2018 (edited) Yeah I agree with The Duke, you just have to go in the CK, make a duplicate of the Eye without script and put him back in the College, it take 5 minutes maximum (4 for loading the CK ahah :laugh: ) Edited March 28, 2018 by Alerios Link to comment Share on other sites More sharing options...
Duk3nat0r Posted March 30, 2018 Share Posted March 30, 2018 Making the mod was quick, it took me some time to test it though as I had to run through that quest line. Here you go:https://www.nexusmods.com/skyrimspecialedition/mods/16172/ Link to comment Share on other sites More sharing options...
3aq Posted March 31, 2018 Author Share Posted March 31, 2018 nicely done. One thing I would change though. the magic well is not supposed to shoot out a beam of light through the eye. If memory serves correctly the well is similar to the magic well when you encounter the magelight bridge. like this: https://vignette.wikia.nocookie.net/elderscrolls/images/1/1c/HalloftheElements.jpg/revision/latest?cb=20111115173007 Link to comment Share on other sites More sharing options...
Alerios Posted April 5, 2018 Share Posted April 5, 2018 You can disable the beam with the "disable" command. Link to comment Share on other sites More sharing options...
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