Jump to content

Feedback - Clarify Mod Conflict Window


kurt91

Recommended Posts

When a mod conflict is found, can it take us straight to the full "Dependencies" window with the two mods in question already filled in. I made it through installing and activating nearly 70 mods before realizing that I don't know if "Load Before" means that the current mod will load before the mod next to the decision, or if I'm saying to load the mod in the decision before loading the current mod. Being able to read it as "Mod A" "Load Before" "Mod B" would be much easier on the user.

 

Just asking because if I find out that I was wrong in how I set up all of the conflicts and stuff, and got it backwards, I'm going to have to spend forever swapping each rule one at a time. It would be nice to save future users the pain of this situation.

Link to comment
Share on other sites

When a mod conflict is found, can it take us straight to the full "Dependencies" window with the two mods in question already filled in. I made it through installing and activating nearly 70 mods before realizing that I don't know if "Load Before" means that the current mod will load before the mod next to the decision, or if I'm saying to load the mod in the decision before loading the current mod. Being able to read it as "Mod A" "Load Before" "Mod B" would be much easier on the user. Just asking because if I find out that I was wrong in how I set up all of the conflicts and stuff, and got it backwards, I'm going to have to spend forever swapping each rule one at a time. It would be nice to save future users the pain of this situation.

 

 

I had the same confusion : let' say for example : SMIM is showing conflicts with Vivid Landscapes, you click on the SMIM red bolt - current mod - and choose "load before" window beside Vivid Landscapes, so Vortex will load SMIM before Vivid Landscapes meaning that Vivid Landscapes will win the conflict in your load order ....

 

... when you have only two mods conflicting each other, and you know the above, it is easy to resolve it. The problem is when you have 6 or more mods conflicting; one mistake and you will get a cycling error. I have resolved conflicts with several mods but thru trial and error which is something I do not like. Till documentation is provided or somebody put out a video explaining in details what to do, I am still learning this.

Link to comment
Share on other sites

It's in relation to the mod your editing. So if you go to edit mod A and it says load after and you pick mod B, it means that Mod A will load after Mod B. Think of at as, should the mod your editing load after the mod that's displayed in the pop up.

 

Edit the conflict resolution of two mods and then go check the install order numbers for both, that will tell you clearly what loads after what. It's displayed near all the filters/sorting options on the mods section.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...