HandofDog Posted March 25, 2018 Share Posted March 25, 2018 Hello. I've managed to get my game as far as Megaton, but whenever I try to venture further beyond it, it seems to crash. At the moment, I'm trying to get to Super Duper Mart, but about halfway there the game just freezes up. I have an Intel Core i7-4890K CPU with 4 cores @ GHz. My graphics card is an NVidia GeForce GTX 1060 6 GB. VRAM is 6052 MB, resolution is 1920x1080. I have 16 GB RAM. I have Fallout 3 installed to Steam, which has its own SSD in my computer and has over 300 GB free. I'm running Windows 10, and I run it as an administrator every time. I have all the DLCs, and I used a combination of NMM and FOMM to manage my mods; I'm guessing the crash problem arises from them. My load order is as follows: [X] Fallout3.esm[X] Anchorage.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] ThePitt.esm[X] Zeta.esm[X] CALIBR.esm[X] FOOK2 - Main.ESM[X] FOOK2 - [DIK] DLC Improvement Kit.ESM[X] Mart's Mutant Mod.esm[X] EVE.esm[X] EWE Energy Weapons Enhanced.esm[X] Xepha's Dynamic Weather.esm[X] Unofficial Fallout 3 Patch.esm[X] Project Beauty.esm[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - Main [Hotfix].esp[X] FOOK2 - DIK [Hotfix].esp[X] Fellout-Full.esp[X] Fellout-Zeta.esp[X] Fellout-PointLookout.esp[X] Fellout-pipboylight.esp[X] Fellout-BrokenSteel.esp[X] Fellout-Anchorage.esp[X] Xepha's Dynamic Weather - Main.esp[X] EWE Supermutant Energy Weapons.esp[X] EWE Load Order Fix.esp[X] EWE DLC Addon.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod.esp[X] MMM, FOOK2 - DIK.esp[X] MMM, FOOK2.esp[X] Mart's Mutant Mod - Project Beauty.esp[X] FOOK2 - Project Beauty.esp Anybody know what I'm doing wrong here? Thanks. Link to comment Share on other sites More sharing options...
M48A5 Posted March 26, 2018 Share Posted March 26, 2018 Your load list is a complete mess. The DLCs are out of order, as are most of your plugins. The correct order of the DLCs is, Anchorage, ThePitt, BrokenSteel, PointLookout, Zeta. Any mod with multiple plugins should be arranged in the same way. Fellout should be lower in the load list. Read the instructions on the mod page. Actually, read the instructions on all of the mod pages. Compatibility patches must load after the last mod that is being patched. Link to comment Share on other sites More sharing options...
blackrat99 Posted March 26, 2018 Share Posted March 26, 2018 The Unofficial FO3 patch should come right after the game DLCs. The MMM modules are all out of order, the main esp loading last will cause crashes. The correct order would be: Mart's Mutant Mod.esm.Mart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.esp.MMM Patches I haven't tried it but I'd be surprised if Dynamic Weather and Fellout worked well together. If after getting your load order organised you still have problems I'd look at ditching one of those two. Link to comment Share on other sites More sharing options...
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