darklordgiggles Posted April 19, 2012 Share Posted April 19, 2012 Hello all; I'm fairly new to modding, but a while ago I thought how it would be great to have pointy wizard hats in Skyrim (think Gandalf) and I couldn't find any existing mods that I liked. So I asked my friend to make a model of one in Blender, which he did a splendid job on, and I thought it would be relatively straightforward to add the model to Skyrim with the Creation Kit. But the tutorial I'm using is quite confusing and I have no idea where to start. Anyone willing to sort of walk me through the process of preparing the model for use in Skyrim? I've got Nifskope and I converted the model to a .nif but weird things happen when I try to do anything with it in the creation kit. Thanks Link to comment Share on other sites More sharing options...
darklordgiggles Posted April 20, 2012 Author Share Posted April 20, 2012 bump... Link to comment Share on other sites More sharing options...
Georgiegril Posted April 20, 2012 Share Posted April 20, 2012 Can I add my bump? I am not able to find a clear tutorial on adding custom models either... :unsure: Link to comment Share on other sites More sharing options...
ghosu Posted April 20, 2012 Share Posted April 20, 2012 (edited) The hat is weighted, attached to the skeleton/bones?I'm using different software but this one looks good for Blender & CK import:Part 1 - Part 2 Edited April 20, 2012 by ghosu Link to comment Share on other sites More sharing options...
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