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Why does my Skyrim takes so long to Load?


CoCoKrunch

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Need more info about your PC before i can really suggest anything...

 

Resolution: 1366x768

OS: Win 7 Ultimate (32 Bit)

CPU: Intel® Core i5 CPU M 480 @ 2.67GHz 2.67GHz

RAM: 2GB 2667Mhz

Video: NVIDIA GeForce GT 540M

 

I'm using the Latest Nvidia Drivers (295.51)' date=' I'm using the SKSE Loader 1.5.26.. Uhm BTW I don't have any problems about Game Lagging. Skyrim Runs Perfectly in my PC and the size of my Save game is 10.2MB, Is that good?

The Loading times just takes time.

 

Here are some mods that I use.

[b']3rd Person Magic Casting Animator Replacer

A Quality World Map

AOF Believable Hair

Better Rain

Better Dynamic Snow

Better Horses

Calientes Female Body Mod - CBBE

Calientes Vanilla Armor for CBBE

Colorful lights - No Shadow(More FPS)

Complete Crafting Overhaul

Detailed Faces

Enhanced Blood Textures

Enhanced Distant Terrain

Final Younger Characters

High Quality Eyes

HQ Shields

SKYRIM HD LITE - Dungeons

SkyUI

SPO(Smithing Perks Overhaul)

Sounds of Skyrim

Ultra Realistic World Lightning for Skyrim

Varied Guards and Stormcloaks

W.A.T.E.R - Water and Terrain Enhancement

Weapons and Armor Fixes[/b]

Edited by CoCoKrunch
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Guys, check the signatures. I have people asking me to provide my specs and they are there in plain site, in stand out colours in every post I make lol... the same for this guy but in grey.

 

EDIT: Me fail, the asker has the specs in sig, not OP :laugh:

Edited by ProjectVRD
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Save file at 10 mb is getting a big big maybe for your computer,

There was a mod on nexus about cleaning up items in the world to reduce your save file to a more manageable size but i cant remember the name.

 

Try the Skyrim unofficial mod, http://skyrim.nexusmods.com/downloads/file.php?id=19

details here

http://forums.bethsoft.com/topic/1364672-relz-unofficial-skyrim-patch-thread-5/

From that page it states

 

"NPCs will no longer drop weapons or shields as separate objects, as these are never cleaned up which greatly adds to save bloating and litters the gameworld (the items will still appear to be dropped, but will access the corpse's inventory to be taken and be cleaned up with the corpse if left)

Ash Piles, Ghostly Remains, Ice Piles and Wisp Cores will no longer permanently remain and bloat the save file (they will either disappear on exit of the cell or when the cell resets)

Nirnroot glow objects will no longer stack, bloat the save and become blindingly bright; existing stacked glows will be removed"

 

I dont know if it retroactively fixes save game bloats but.

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