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Updated SOE and lost settlement


dissumsauce

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So, I updated this today (https://www.nexusmods.com/fallout4/mods/10075) from 1.67 to 1.67a and lost my menu and all builds I have in my settlement which is pretty much the whole thing. Do you know what could've caused this? Both have been installed through NMM so I uninstalled the old one and installed the newer. tried messing with the load order and nothing. It's showing the menu label but it's all blank and none of the structures show up.


I tried reinstalling the version I had and still the same issue, All my settlements that used SOE are empty (which is all of them)
This SMALL update is the only thing I've changed

 

All things SOE aren't showing up. This is insane

http://i.imgur.com/B7F1h11.png

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load order

 

*ArmorKeywords.esm
*NPCScaling.esm
*Homemaker.esm
*HUDFramework.esm
*Worsin's Garage.esm
*SettlementKeywords.esm
*EthreonMasterPlan.esp
*CROSS_CosmeticFramework.esm
*Armorsmith Extended.esp
*clothingoverhaul.esp
*ClothingOverhaulSP_XB1_PC.esp
*Armorsmith All DLCs Patch.esp
*SettleObjExpandPack.esp
*AutomatronSecuritron.esp
*Gunsmith Extended.esp
*RobsWeaponsMod.esp
*Extended weapon mods.esp
*Caliber Conversion Kit.esp
*CastleInTheSky.esp
*LooksMenu.esp
*MiscHairstyle.esp
*WIPAG - Mod Overhaul.esp
*Better Armour & Weapon Naming - All DLC.esp
*Better Armour & Weapon Naming - Far Harbour.esp
*Better Armour & Weapon Naming - Automatron.esp
*Better Armour & Weapon Naming.esp
*EferasBetterBeds.esp
*BetterSettlers.esp
*BetterSettlersCleanFacePack.esp
*BetterSettlersMostlyFemale.esp
*BetterSettlersNoLollygagging.esp
*BusySettlers.esp
*Clear Water.esp
*KSHairdos.esp
*CompactCrafting.esp
*cartman1975_concrete-glass.esp
*DX Courser X-92 Power Suit.esp
*DDP_Bridge_mark1_Institute.esp
*Craftable Armor Size - Fix Material Requirements.esp
*Craftable Armor Size.esp
*PlantableGrass.esp
*ImmersiveVendors.esp
*Crimsomrider's Immersive Market.esp
*Crimsomrider's Unique Furniture.esp
*CROSS_BallisticMask.esp
*CROSS_Gear.esp
*CROSS_Cybernetics.esp
*CROSS_Cybernetics_NoRobotFootStepSounds.esp
*CROSS_Uni_Headset.esp
*CROSS_LeveledLists.esp
*CROSS_Uni_Scarf.esp
*dD-Enhanced Blood Basic.esp
*FO4_Difficulty_Setting.esp
*Fallout Suite.esp
*Femshepping_WastelandPinup.esp
*Flags of the Old World.esp
*Homemaker - Streetlights Use Passive Power.esp
*Homemaker - Unlocked Institute Objects.esp
*IncreasedSettlerPopulation50.esp
*Jetpacks Unlimited Master.esp
*JU Worsin's Edition (Vanilla).esp
*LooksMirror.esp
*move that workbench!.esp
*Pictures Of Remembrance.esp
*AzarPonytailHairstyles.esp
*Clean and Simple - Spectacle Island Startup.esp
*Clean and Simple - Bunker Hill Startup.esp
*sunshine.esp
*Clean and Simple - Egret Tours Marina Startup.esp
*The Castle.esp
*Clean and Simple - Red Rocket Startup.esp
*Clean and Simple - Starlight Drive In Startup.esp
Clean and Simple - Croup Manor Startup.esp
*Concord Township.esp
*nordhagen-02.esp
*Rebuilt_JamaicaPlain.esp
*Clean and Simple - Graygarden Startup.esp
*Minutekeep.esp
*Clean and Simple - The Slog Startup.esp
*MoreSpawns_High.esp
*Clean and Simple - Covenant Startup.esp
*Clean and Simple - Kingsport Lighthouse Startup.esp
*Clean and Simple - Boston Airport Startup.esp
*Clean and Simple - Greentop Nursery Startup.esp
*Clean and Simple - Nordhagen Beach Startup.esp
*Clean and Simple - Abernathy Startup.esp
*Clean and Simple - Murkwater Construction Startup.esp
*Clean and Simple - Finch Farm Startup.esp
*Clean and Simple - County Crossing Startup.esp
*Clean and Simple - Somerville Place Startup.esp
*HAIA.esp
*Clean and Simple - Ten Pines Bluff Startup.esp
*Clean and Simple - Outpost Zimonja Startup.esp
*Crimsomrider's Taffington Boathouse.esp
*Eli_Armour_Compendium.esp
*CompRedo.esp
*Piper Natural mom.esp
*BetterSettlersCCAPack2.0.esp
*LovingCait.esp
*el_precursorsuit.esp
*SolarPower.esp
*TransferSettlements.esp
*WIPAG - Paint Garage - Full (Easy).esp
*WIPAG - Decal Station.esp
*WIPAG - Materials Overhaul.esp
*WIPAG - Model-X.esp
*TabsMissingFix.esp
*WIPAG - ArmorKeywords Compatibility Patch.esp
*THBrows.esp
*Workshop_Planters.esp
*Hangman's Alley Overhaul.esp
*101GlowingSea.esp
*Clean and Simple - Oberland Station Startup.esp
*BridgetoSpectacleIsland.esp
*OberlandBridge.esp
*Warwick_Home_Stead_Bridges.esp
*CheatTerminal.esp
*My_Minutemen.esp
*MilitarizedMinutemen.esp
*DOOMMerged.esp
*Conquest.esp
*MoreSpawns_High fix.esp
*AkaWaterWorld.esp
*SLR.esp
*SSEX.esp
*Boats.esp
*2pacSkimpy.esp
*CBBE.esp
*Toxic Raider Armour.esp
*RealJetpack.esp
*512StandaloneHairColors.esp
*VltCageElevatorDLCRed.esp
*Combat Music Fix - FO4 Edition.esp
*MoreHairstyles4Male.esp
*MoreBeards.esp
*MoreHairstyles4Female.esp
*LMBTOverlays.esp
*Ground_Vanilla.esp
*Scrap Everything - Ultimate Edition.esp
*Vivid Weathers - FO4.esp
*Vivid Weathers - FO4 - Far Harbor.esp
*Vivid Weathers - Nuka World.esp
*10timesmorelegendaryspawns.esp
*New Landscape Grass v6.1.esp
*OCDecorator.esp
*OCDispenser.esp
*OCDecoratorDLC.esp
*WeaponDisplays.esp
*AlternateSettlements.esp
*Cozy Beds.esp
*ReGrowth - Settlement Lawn Mowing.esp
*Settler Sandbox Overhaul.esp
*Multiple Floors Sandboxing.esp
*AllSetsExtended.esp
*CROSS_Jetpack.esp
*EmptySanctuaryHills.esp
*sanctuarybridgeonly.esp
*DEEPriverV1.6.esp
*HZS NavMesh Fixer.esp
*RTMilitary.esp
*ASmallAdditionStandaloneTurrets.esp
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One thing I'd make sure you do: Move Scrap Everything - Ultimate to near last on the list and it may depend on the Scrap Everything that is on the mod page for it (double check on that). I know I have it and Spring Cleaning and having those as low as possible helped me out (avoided having scrapped stuff show up again).
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I'd swap Scrap Everything for Spring Cleaning (what I've been using for over two years) anyway. It has an esm and as such, no fiddling with load order. Quite a few folk complained about Spring Cleaning over the years because it supposedly screws-up a few things. I guess I just got lucky then that the over four-thousand mods I've tried/used in combination with SC never caused an issue.

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I've used Spring Cleaning before and didn't have any issue that I can remember. I was worried to swap back wondering if things I've scrapped with SE would return.

Yeah, that's something to consider. Better to be safe than sorry and not mess around too much while halfway through a game. Reverting back from the reverting might fix any ensued issues from the first swap, but it's a touch silly to go changing mods when all works A-okay in the first place. 't Was just a personal musing, after all.

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