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Weed removers for settlement development


Krazyman999

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Got wavy grass and weeds, that are poking through your floor. Then why not burn them to the ground, using a Flamer, or whack those weeds with a weed whacker.

 

 

Flamer = Burns grass in settlements, does what spring cleaning mod misses.

 

Weed Whacker = Cuts down those heavier weeds, spring cleaning mod only clears about 90% these.

 

 

The Flamer is already in the game, it would have to be a specially built item.

 

The Weed Whacker is an item in the game, just normally scrap. It can't even be picked up...

 

 

Reason... I've got the Spring Cleaning mod, along with the Patch installed. But some of the weeds cannot be selected, leaving you with grass growing through the floor, and a huge bush growing in front of the front door.

 

I don't know if its possible, but it would be immersive... :happy:

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Because some of those are part of the most basic layer of ground which cannot be scrapped in any way. There's no way to remove those unless you go in CK and redo the terrain.

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Yeah... I had an idea that the grass would be a creation kit item. But now I know for sure...

 

The weeds, are scrappable though. Spring cleaning doesn't always get all the weeds, some are partially underground, and some are just awkward.

 

I've scrapped one weed type, then the same weed type, a short distance away, refuses to be scrappedl. Even when flying through the ground, using the TCL command. The modpos command, refusing to even work on some of them.

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