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Do copies of game files load when the game launches?


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I often work on files, meshes and textures. As a precaution, I make a copy of the file I am working on. Say the game Skyrim Special Edition, Armor - ebonymail, cuirassf_0.nif and cuirassf_1.nif

I will make copies, cuirassf_0 - Copy.nif and cuirassf_1 - Copy.nif

Sometimes I do this a lot and lose track of just how many copies of meshes and textures I've actually made.

 

so I was wondering, When the game loads, does it load everything in the meshes and textures directories? Am I loading copies of things I haven't cleaned up into the game and contributing to bloat?

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Now that I'm updating collision on stuff using 3ds Max I've changed my entire workflow. I have an Unprocessed Items folder that I work in which is where items in progress are kept, including copies I make at various stages. Then once I've completed the item, updated collision and it's 100% finished then I move it into my mod's folder structure. Makes for a much cleaner mod folder that way.

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