Grovsie28 Posted April 23, 2012 Author Share Posted April 23, 2012 (edited) http://img221.imageshack.us/img221/9712/63526883.jpg I unzipped the 2 mod contents to another folder, and then copied the files to the data folder. Here is my FOMM screen, and ive tried it, crashes at loading screen again: Edited April 23, 2012 by Grovsie28 Link to comment Share on other sites More sharing options...
BlackRampage Posted April 23, 2012 Share Posted April 23, 2012 Well, that screenshot is way too small to read properly, but I can see you're missing the DLC's. Did you not install them or do you simply not have them? If you don't have them, why not? And what version of the game do you have? If you simply don't have them you need to go through your load order and check if any of your plugins (the .esp files) have any of the DLC's set as master. If you have any then that's the reason why Fo3's crashing at startup. Disable them. As for Marts Mutant mod (MMM): How did you install it? DId you simply unzip it, then added the contents of the unzipped folder to your data folder.The best way to install MMM is via FoMM's built in package manager. (if you don't know what that is, just say so) Link to comment Share on other sites More sharing options...
blove Posted April 24, 2012 Share Posted April 24, 2012 I see a EWE DLC plugin and a MMM DLC Broken Steel plugin. Try unchecking both of those and then starting the game. Link to comment Share on other sites More sharing options...
M48A5 Posted April 24, 2012 Share Posted April 24, 2012 One of the things you really need to do is go back to the mods discription page and READ it. You also need to read the ReadMe that comes with the mod. This will help eliminate ctd's.You do not have the necessary master files for two and possibly more of your .esp. Successful modding is all about taking your time, doing research and reading the guidelines provided by the mod authors. Link to comment Share on other sites More sharing options...
Werne Posted April 24, 2012 Share Posted April 24, 2012 The game crashes because you're missing DLC masterfiles. Deactivate these plugins:EVE DLC Addon.espMart's Mutant Mod - DLC Broken Steel.esp Also, when showing us your load order, open FOMM, go to Load Order and select "Copy to clipboard". Then just paste it in your post, like this: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmHairPack.esmCALIBR.esmxCALIBR.esmWeapon Repair Kits - Final.esmApocalypse Armory.esmRHKBrisaAlmodovar.esmZCPA.esmMergedPlugins1.esmMergedPlugins2.esmMergedPlugins3.esmSniperAimCorrected - nodemo.espRegulator Mask.espOldtimerMotorcycle.espNCRGlasses.espBetterGamePerformance.espRivens Wings.espDarNifiedUIF3.esphair_add_npc.espno blur on hit.espIPip.espMoreMapMarkers.espBarrettLongRangeScope.espClaw - PowerArmorTraining.espApocalypse Armory.espMonocular.espWerneMoira.espTailor Maid.espTailor Maid Anchorage.espTailor Maid PITT.espBonds Animated Flag.espTailor Maid Brokensteel.espTailor Maid Black Retex.espClassic Midwestern Power Armor.espBarret Scope.espWerneDuster.espmetalnoagility.espDoubleBarrelTwoShots.espFO3NeckChains.espLeatherBackpack - eng.espSimpleEyePatch.espsafe_regulator_hq.espUsableCigarettes.espWernesPowerArmor.espWRK Final - Plugin.espWRK Final - Point Lookout.esplessviewdistance.espLevel50.espChinese Stealth Armor Invisibility Toggle Key.espFellout-pipboylight.espDust-Away.espDust-Away - DLC Support.espNCRArmor2.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espDUIF3Extras.espWerneDesertEagle.espSomePoses.esplawbringer killer edit.espDeadlier Arkansas.espScopedPainless.espRussian.espUlyses.espScrapForShells.espWerneMergedPatch.espZCPA_ThePitt.espZCPA_Anchorage.esplaserRifleRetexturedScoped.esp Total active plugins: 76Total plugins: 87 Link to comment Share on other sites More sharing options...
Grovsie28 Posted April 24, 2012 Author Share Posted April 24, 2012 (edited) Well, that screenshot is way too small to read properly, but I can see you're missing the DLC's. Did you not install them or do you simply not have them? If you don't have them, why not? And what version of the game do you have? If you simply don't have them you need to go through your load order and check if any of your plugins (the .esp files) have any of the DLC's set as master. If you have any then that's the reason why Fo3's crashing at startup. Disable them. As for Marts Mutant mod (MMM): How did you install it? DId you simply unzip it, then added the contents of the unzipped folder to your data folder.The best way to install MMM is via FoMM's built in package manager. (if you don't know what that is, just say so) Yeah sorry about the screenshot, thought you'd be able to zoom in on it. The only DLC i have is Broken Steel, so i only bothered putting that one in the Data folder. Don't want any other DLC's. I have patched to version 1.7. Ive done a fresh install, so im ready to load the correct way. With MMM i just unzipped the folder, then put the files in the Data folder. I have FOMM, and ive seen the package manager, how do i use it thanks? Yeah i think i botched the copying of files to the data folder, thats why some seem to be missing. Also thanks Werne, ill do that in future. Ive downloaded something called Boss Installer which apparently puts the stuff in order to minimize the risk of crash? I appreciate the help, i really want MMM as it looks great. Edited April 24, 2012 by Grovsie28 Link to comment Share on other sites More sharing options...
M48A5 Posted April 24, 2012 Share Posted April 24, 2012 For instructions, read the compiled html help file that is included in your download. It can be found in Gemm/Data. Link to comment Share on other sites More sharing options...
Grovsie28 Posted April 24, 2012 Author Share Posted April 24, 2012 Ok, looks like ive got it guys. Using the FOMM, i went to package manager, then add FO Mod, then found the file, and then actived it, and it's installed, or so it says. If i try and do the same for the EWE mod it says that MMM has already done something with a file, do i want to overwrite it? obviously not, so does that mean i can't install it with MMM. Link to comment Share on other sites More sharing options...
Grovsie28 Posted April 24, 2012 Author Share Posted April 24, 2012 (edited) Ok, i thought you had to have DLC broken steel checked, if you have the DLC, but i just tried it without it, and it seems to work. Whats this mean? Have i finally cracked it lol. Edited April 24, 2012 by Grovsie28 Link to comment Share on other sites More sharing options...
Grovsie28 Posted April 25, 2012 Author Share Posted April 25, 2012 Ok ive got MMM installed and working ok. Ive added the EWE mod (energy weapons enhanced) and it's all in the FOMM, but it crashes, anyone got any ideas on load order, here is curret order: Fallout3.esmMart's Mutant Mod.esmEVE.esmEWE Energy Weapons Enhanced.esmMart's Mutant Mod.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espEWE Stormfront Studios Load Order Fix.espEWE Supermutant Energy Weapons.espEWE Load Order Fix.esp Total active plugins: 12Total plugins: 18 Link to comment Share on other sites More sharing options...
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