Deleted51018131User Posted April 11, 2018 Posted April 11, 2018 I made my mod but i cant add it to this 1locationC:\Program Files (x86)\GOG Galaxy\Games\Fallout 3\Data\Fallout - Textures textures\textures\armor\headgear 2 locationC:\Program Files (x86)\GOG Galaxy\Games\Fallout 3\Data\Fallout - Textures\textures\textures\interface\icons\pipboyimages\apparel then go in G.E.C.K find my mod (Manhunt mask) edit hockey mask an add my custom texture butI get a invalid dic (location) on the GECK what did i do wrong? so how do i import my custom texture at that location then go to the geck an attact it to my mod? so it works
Deleted51018131User Posted April 11, 2018 Author Posted April 11, 2018 + Can someone make a video and send it to me so i know what to do please
M48A5 Posted April 11, 2018 Posted April 11, 2018 Don't have your game installed in "Program Files". The Windows User Account Control prevents any changes being made to any files installed there. There are two solutions to this. Turn off the UAC (not recommended) or install the game in another location (recommended).
skittered Posted April 12, 2018 Posted April 12, 2018 Did you copy those file paths directly from your explorer window? It looks like you're trying to use a custom path to your texture ... the GECK only recognizes the default base paths to assets. ... (install directory) \ Data \ Textures \ (your mod-texture folder)... (install directory) \ Data \ Meshes \ (your mod-mesh-folder) .. which in your case should probably look something like this .. C:\Program Files (x86)\GOG Galaxy\Games\Fallout 3\Data\textures\armor\headgear\(your custom folder) C:\Program Files (x86)\GOG Galaxy\Games\Fallout 3\Data\textures\interface\icons\pipboyimages\apparel\(your custom folder)
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