onson Posted April 26, 2012 Share Posted April 26, 2012 I asked this question in another thread but never got a response . In Oblivion , by turning on havok sim, holding crtl +alt you could precisely move limbs of dead actors. I would like to pose a dragon skeleton, but cant seem to figure out how to do this. Link to comment Share on other sites More sharing options...
gasti89 Posted April 26, 2012 Share Posted April 26, 2012 I'm not sure about dragons, but if i remember well there's a check box "starts dead" on actor references. Try setting the dragon like that and watch if it comes as a skeleton or just a corpse. Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 26, 2012 Share Posted April 26, 2012 Search "Dragon" in the actors section of the Object window of the CK. Once done, go and search for "EncDragon******". There's one particular dragon, even tho if not written with SKELETON name, that is actually the skeleton of a dragon. I am talking about the dragon in Skulfand or something like that. Anyway, you are searching for a dragon whose CK name begins with the initials of a quest, may it be "MS", "MQ" or stuff like that. Link to comment Share on other sites More sharing options...
ChampionOfHircine Posted April 27, 2012 Share Posted April 27, 2012 It should be MG for mages guild, from the labyrinthian quest. Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 27, 2012 Share Posted April 27, 2012 It should be MG for mages guild, from the labyrinthian quest. Yes, indeed! XD Lol, MS,MS,MQ,MM,ML.. All those things are givin me nerves XD Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 27, 2012 Share Posted April 27, 2012 It should be MG for mages guild, from the labyrinthian quest. Yes, indeed! XD Lol, MS,MS,MQ,MM,ML.. All those things are givin me nerves XD Link to comment Share on other sites More sharing options...
onson Posted May 6, 2012 Author Share Posted May 6, 2012 Well i have the dragon skeleton lying dead in the editor, however I cant precisely move the limbs, only drag the body around . My question is about the editor controls. I would like to pose the skeleton in a particular manner. Checking starts dead and no havok will cause the skeleton to remain in the postion you pose it in the editor. Problem is I cant figure out how to pose it. Link to comment Share on other sites More sharing options...
killerrj8 Posted May 6, 2012 Share Posted May 6, 2012 (edited) I have this problem , too. In the first quest, when you escape the keep of helgen there are dead bandits / stormcloaks / whatever in the cages. And in the editor they are already posed. Not with these wide arms like in the model phase. Does anyone know how to do that ? EDIT: I got it. You have to tick "starts Dead" and then click on Havok. Then hold ALT and drag him with his arm / leg / head wherever you want :) Edited May 6, 2012 by killerrj8 Link to comment Share on other sites More sharing options...
onson Posted May 8, 2012 Author Share Posted May 8, 2012 yah! I just found out how also, and was about to post it Thanks for replying though! Link to comment Share on other sites More sharing options...
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