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Seperate Music for high level and low level enemies.


hankgank

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I need help to create music tracks with CK that does as the title says. Seperate music for high level and low level enemies. 5$ Reward



Ive tried using Getthreatratio as a condition for music tracks but so far nothing has worked, sometimes it just makes music not play at all, or a certain one works for every enemy but the other doesnt.



The picture shows one of the few things ive tried, but with no success, hopefully someone may know the right way to set up the condition or a workaround.



For those who still dont understand: I want seperate music tracks for enemies depending on their Threatratio, so if a bandit is above 1 in threatratio a certain song will play, and if the enemy is below 0.5 ratio another will play. As long i know how its done i can experiment with it on my own.



https://www.nexusmods.com/skyrimspecialedition/mods/14524



Here is my mod that im trying to add this for.


Edited by hankgank
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Your probably going to further narrow down the conditions. I have not messed with custom music too much, so I'm no expert, but setting up music tracks to play at certain times gets pretty involved. You might need to find a way to give your tracks priority over the vanilla combat music. Like I said, my knowledge of it very limited.
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Thank you, but so far everything works as it should be except the getthreatratio command. The original idea was to make seperate combat music for different enemies, which works just fine. The next step is to make seperate music play depending on their threatratio.

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I'm trying to think who knows about it and the only name that comes to mind is Halofarm. You could try sending him a PM or hitting him up on his site. He might know. You're kind of pushing into some relatively unexplored territory with this one, I think. Maybe do a search for other music mods and see if the authors of any of those know anything? Sorry I can't be more help.
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