VulcanTourist Posted October 26, 2020 Share Posted October 26, 2020 updates are based on the same information so they wouldn't work correctly anyway (for this specific mod).rezipping the file and changing the name so it doesn't contain the mod id should probably work so the two mods then appear as separate entries you can enable individually.But you could also just extract it into the staging folder of the main mod, actually replacing the esp, since it's supposed to be a patch anyway. If the main file actually receives an update you wouldn't need the patch anymore.Could Vortex reasonably detect these situations and offer to replace the Main archive's ESP with the patch ESP automatically? It seems like it would be rather easy to detect when an archive file from the same mod contains nothing but an ESP of the same name as the Main archive's ESP. Errr... is this an out-of-band feature request? Link to comment Share on other sites More sharing options...
Tannin42 Posted October 26, 2020 Share Posted October 26, 2020 Could Vortex reasonably detect these situations and offer to replace the Main archive's ESP with the patch ESP automatically? It seems like it would be rather easy to detect when an archive file from the same mod contains nothing but an ESP of the same name as the Main archive's ESP. Errr... is this an out-of-band feature request? That is far too specific, how many mods are there where the author released a patch containing only the esp for a mod that requires more than just the esp and then incorrectly marked it as an update to the full mod? Probably exactly this one.At that point we could just as well write code along the lines of "if modid == xyz then <do things specifically for this mod>", at least then we could be certain we don't break anything for other mods.But we can't do this for every mod that doesn't follow a consistent pattern, there's just too many. Link to comment Share on other sites More sharing options...
dizietemblesssma Posted October 28, 2020 Share Posted October 28, 2020 updates are based on the same information so they wouldn't work correctly anyway (for this specific mod).rezipping the file and changing the name so it doesn't contain the mod id should probably work so the two mods then appear as separate entries you can enable individually.But you could also just extract it into the staging folder of the main mod, actually replacing the esp, since it's supposed to be a patch anyway. If the main file actually receives an update you wouldn't need the patch anymore.A splendiferous idea! Thankyou:) diziet Link to comment Share on other sites More sharing options...
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