RadoGamer Posted April 25, 2018 Share Posted April 25, 2018 Ok So my son and I are working on a radio station, his Idea is a group of resistance in Colorado are transmitting a station from a high point in Colorado and bouncing the signal all the way to the Commonwealth. Creating the station is no problem, I'm part way through with the process. The problem I want to solve is to start mini quest that leads the player to a location where the final signal can be transmitted from one of the dish locations. The quest starts with a letter and instructions found on a dead traveler directing the player to the location. Once there, all the player has to do is open a computer and turn on the signal, as the final work has already been done by the dead traveler. I just need to know how to add the option to the in game computer to turn on the radio transmitter in the creation kit. Any help would be appreciated. Link to comment Share on other sites More sharing options...
RadoGamer Posted April 26, 2018 Author Share Posted April 26, 2018 (edited) For those who have a similar question I found an excellent terminal tutorial by Seddon (of course) on terminal use and editing in the creation kit. Edited April 26, 2018 by RadoGamer Link to comment Share on other sites More sharing options...
audiodef Posted April 26, 2018 Share Posted April 26, 2018 I don't have any useful advice, but I just wanted to say I think this is a very cool mod idea, and I hope to download and try it when it's ready. :) Link to comment Share on other sites More sharing options...
Reginald001 Posted April 27, 2018 Share Posted April 27, 2018 (edited) Ok So my son and I are working on a radio station, his Idea is a group of resistance in Colorado are transmitting a station from a high point in Colorado and bouncing the signal all the way to the Commonwealth. Creating the station is no problem, I'm part way through with the process. The problem I want to solve is to start mini quest that leads the player to a location where the final signal can be transmitted from one of the dish locations. The quest starts with a letter and instructions found on a dead traveler directing the player to the location. Once there, all the player has to do is open a computer and turn on the signal, as the final work has already been done by the dead traveler. I just need to know how to add the option to the in game computer to turn on the radio transmitter in the creation kit. Any help would be appreciated. 1 - make 1 radio quest, as per Seddon's tutorial, it will be set to run when the game starts, DISABLE this checkbox.2 - In your custom terminal add a text response, below it you can run a script sequence, this is what we will do. First:1 - In the script sequence, add a QUEST Property to your script name it pYOURQUESTNAMEHERE. It should auto-fill because you prefixed with the letter 'p'.. if it did not autofill, fill it with the property box to your 'turn on radio quest'.2 - Now in the script type 'pYOURQUESTNAMEHERE.Start()'3 - Compile the script. Now when you click this item in your holotape, it will start the radio. If you want to remove the option in your holotape, after having clicked it, you can add a condition to this entry, by adding the 'GetStageDone(YOURQUESTNAME)' = 0Should your radio already be running then this entry will not be visible in the terminal any longer. 'Run on game start / Start game enabled' checkbox in quest: Example of a same kind of 'run quest' script form inside a terminal: Edited April 27, 2018 by Reginald001 Link to comment Share on other sites More sharing options...
RadoGamer Posted April 28, 2018 Author Share Posted April 28, 2018 Thanks Reginald, just what I needed, I'm nearly done with the station itself and will be testing it either tonight or in a day or so to make sure it runs, once that's done I'll do as you suggested and disable run when game starts and move to the next phase as you so kindly illustrated. Much appreciation. Link to comment Share on other sites More sharing options...
Recommended Posts