Kulizma Posted May 1, 2018 Share Posted May 1, 2018 Hi, I was wondering if there was a way to edit multiple NPCs at the same time using the construction set. More specifically, I'm trying to add the same script to all guards but I haven't found a way to do it other than manually selecting it from the dropdown box for each individual ID. I am currently using Morrowind Comes Alive (MCA) and Morrowind Rebirth (MR) and I noticed that when there were hostile NPCs around, only the MCA guards attacked, while the MR guards just stood there. I want to add the MCA_Guard script to all the MR guards so that they can have this function too. I know i can shift/ctrl + click to select multiple NPC IDs but can't edit them all at the same time. I also tried to edit the "Guard" class with the hopes that i would be able to add a default script so that any NPC in the game with the Guard tag would adopt this script. Anybody have suggestions or a way to work around this without scrolling through the entire list of NPCs and manually adding the same script to them? Link to comment Share on other sites More sharing options...
Dragon32 Posted May 1, 2018 Share Posted May 1, 2018 I think Fliggerty's Protective Guards mod, on Great House Fliggerty website, uses MWSE to add that kind of behaviour to all guards, mod-added or not. Link to comment Share on other sites More sharing options...
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